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September 13, 2013, 07:49 AM
#1
Foederatus
Pikes, what am I doing wrong?
I have the PFM 3.0.2 and I'm editing the land_unit in Radious' battle mod.
Just to try things out I decided to turn the germanic spear brothers into a phalanx, but things didn't go as planned.
I gave them the phalanx ability. Removed their javelins.
In land_unit I filled in:
5 0 cloth 2100 inf_melee 12 inf_pik 12 18 23 placeholder Ger_Spear_Brothers_Long Ger_Spear_Brothers rome_man_pike rome_pike 20 24 45 15 0 0 rome_pike 5 celtic Ger_Spear_Brothers_Tooltip pikemen pike_avg False poorly_trained 0 Ger_Infantry_Officer True 50 1500 0 melee_infantry_cold 50 100 0 0 False average_scouting selected_spear_brothers selected_spear_brothers selected_spears 1
Unlike the normal Hellenic pikemen they are not carrying a sword and a lot of attacking animations are unarmed stabbing. I don't know where I have to change it.
They still use the celtic spear as their weapon when in phalanx, eventhough I entered rome_pike.
The celtic spear is too short for phalanx fighting.
Any help would be welcome.
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September 13, 2013, 07:54 PM
#2
Civis
Re: Pikes, what am I doing wrong?
You have to edit them in "models_rome2.pack/variantmeshes/variantmeshdefinition/Ger_spear_brothers.variantmeshdefinition" and give them pikes/swords as weapons. (Check other pike units for the exact name of the weapons and the weapon slots used.)
Edit: You have to right klick on the file and "open as text". If you want to edit it it's best to "extract selected" make your changes, save and than click at the file (in PFM) and delete it. Rightclick at "variantmeshdefinition" and "add file" and choose your previously extracted and edited file. Save. Done.
Last edited by Lockpick; September 13, 2013 at 08:46 PM.
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