Just played a massive battle at Rhougion with my indomitable Germans and it started. Yeah. It. You all know what I'm talking about. Yes I'm using the latest Nvidia Beta Drivers. I also have a 3GB card. I also have an i7 processor. No I do not play with all my settings maxed out. How is it still possible that after 3 titles with this same problem, it appears again?
Specifically the soldiers on the battlefield, and nothing else on the battlefield, start to jump ahead in time. It was a snow map so the snowflakes were still falling in time, camera/controls were not lagging, and sound was fine as well. When put into slow-mo the issue would resolve itself for a while. Then it would affect slow-mo as well. After pausing the game briefly and placing it back into slow-mo the movements are fluid again. Real-time is ruined after this event though.
Does anyone know what the cause of this is? I've checked my heat levels, drivers, memory, I've optimized my OS, disabled all background programs, etc... Is this some horrible path-finding flaw in the AI that causes the animations to seize up?




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