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Thread: [Question] Unit modding

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    Default [Question] Unit modding

    So I've been trying to follow older PFM tutorials on how to mod in a new unit, but with this being my first time with the PFMs, and with me trying to find whatever db I need I haven't got that far.
    At the moment whenever I try and use this test mod, Rome 2 just keeps crashing, now I know the new animation, and the officer will work from a previous experiment. However I believe I did not do the variant mesh right, or one of the many other tables might have the wrong data put in it.

    If someone more experienced at modding would care to look at the pack I've attached, and could help me with this it'd be very much appreciated.
    Attached Files Attached Files

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