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Thread: Did RS spoil me? Yeah.

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  1. #1

    Default Did RS spoil me? Yeah.

    I pre ordered Rome II (because with 40% budget what could go wrong, right?) and have played about halfway through the roman campaign. Now I find myself thinking that I want to go back to that new 2.6 roman campaign I started not long ago. Now I'm not going to go too far into Rome II's shortcomings because its a pretty popular topic, but I would like to share my thoughts about the subject in relation to RSII. First of all, why do I feel like stopping the Rome II campaign?

    Well, I just finished the Roman civil war, brought about by a supremely shallow politics system that also really doesn't do a good job of showing the player how it works. I had done about 100 turns, had conquered north Africa and was expanding into Iberia, with a couple of other territories here and there, but only about a quarter through the imperium meter. So it happened sooner than I expected/would have liked. Aside from the Senate Loyalists appearing and matching your military power (I was playing on hard, not sure what difference if any that makes) you get a quick cutscene of two lions about to face off and then a similar cutscene when they are destroyed and an option to choose republic or empire. Since my Roman empire was relatively still on the smaller end, I chose to keep it a republic, which to my dismay changed nothing except for that fact there seems to be no more political challenge . . . or anything.
    -For those who haven't played yet, your family (usually only 1-2 characters) has a percentage of senate approval. As I gained territory it quickly rose. This is what I found a bit odd, that the rebellion is actually triggered when your approval is highest. You can apparently slow this down by selecting certain actions against other characters from different families like marriage, assassinate etc., but is was always so expensive I never bothered.

    Another factor that made me less immersed in the campaign was, like the "politics", the characters having no depth. There is no family tree, and with the 1 year turn it just feels like your family members are a bunch of random people that, by the time they gain any skills to become useful, die. And that's the thing, I have never cared about them dying. Another aspect to the characters is perhaps a double edged sword; characters show up like they do in their portraits on the campaign map (I assume the battle map too, can't recall). The bad thing is there are only about a dozen faces(matched with armor type) and you'll see them over and over again.
    - Overall I like it. It adds to the immersion, because all characters do end up coming across as more alive. This feature also makes the others factions more alive and diverse feeling.

    The last major grip I'd like to bring up is the amount of generic units. I was excited to hear CA say that they would have 700 units. By the time the game was closer to release it was down to 600. I figured that was still a ton. Why then does the playable factions have such meager unit rosters then? Most of your generic units will be shared with every other faction of that culture, with each faction having its own unique elite units. That's kind of to be expected, but in campaign, at least halfway, you'll see the same 3 or 4 units per culture over and over again, with only the occasional elite/unique unit (Averni's Oathsworn is the only one I can recall)

    Soooo this brings me back to RSII. You guys took the original RTW and added so much depth and immersion. I really doubt Rome II, even if they didn't drop the ball big time, could ever have given the depth that RTW mods have given, especially RSII. I'd like to thank you guys again for my favorite total war experience, and while Rome II may be lacking, I think with mods it has some realyl good potential. I personally hope you guys will give it a go, or at least keep it under consideration!

  2. #2
    Senator
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    Default Re: Did RS spoil me? Yeah.

    Yes yes, new games suck these days, the best things are mods of old ones. Tell us something we don't know.

    Everything is driven by money, TW is basically an AAA game by now due to its popularity, and CA know they don't have to actually listen to their community anymore, just go ahead and do what they want and rake in the dollars, just like Activision or Bungie or whoever.

    RSII has been and still is one of the closest things to a perfect TW experience. CA could have looked at it and EB and other such mods and been like well hey, this is what the community wants, let's make an upgraded, new engine version of this (with a few more changes, obviously), but no.

    I appreciate they didn't just want to carbon copy a previous game on a different map, but the way they went about it was abominable. That said, their vanilla games are always riddled with issues. It takes time for patches and mods to iron them out. So I wouldn't give up hope on Rome II just yet.

  3. #3

    Default Re: Did RS spoil me? Yeah.

    Shogun 2 wasn't inherently broken upon release though, and the optimisation was much better.
    OPEN BATTLEFIELD CAPTURE POINTS AND IMPACT PUFFS HAVE GOT TO GO!
    REVERT INFANTRY THROWING PILAE TO ROME TW'S SYSTEM AS IT WAS PERFECT!

    Mobo: GA-P35-S3, CPU: Intel Core 2 Quad Q8400 2.66Ghz, GPU: AMD HD 6850 1GB, RAM: 4.Gb Corsair DDR2, Sound: Audigy 4, O/S: Windows 7 64bit Home Premium

  4. #4

    Default Re: Did RS spoil me? Yeah.

    Rome II has such a HUGE campaign map they said...

    Then I look at the campaign map for RSII

    Better graphics though!!

    But my Cimbri warriors aren't dressed like yellow and red canaries... I can actually tell my elite Spartan pikemen apart from my Perioikoi pikemen visually in RSII... The only thing I'm missing in RSII is blood -- but guess what? There isn't any blood in Rome II either!

    We have improved our AI tremendously!

    Bwahahaha hahahahahaha aaahhhahahaha ha... heh... hehh... NO.

    Combined land and sea battles!

    Ok, yeah this is I think the one single thing that Rome II has that RSII doesn't that I really kind of like. But it is so easy to give up because sea battles are just so bugged/imbalanced at the moment they are not really fun to play.


    The lightning quick pace of battles with tiny unit sizes left me with no time to actually enjoy the battles -- which after waiting so long on the dreadfully slow paced campaign map seemed doubly depressing. I stopped both my campaigns after a couple days because I became so bored. Then I loaded up a new game of RSII and was shocked and relieved by the super fast turn times, the large and numerous armies, the epic variety of troops on an equally epic sized battlefield that is slow enough to actually enjoy and use clever strategies and positioning. I was pretty excited for Rome II and I didn't think I'd say this but I really do prefer RSII over Rome II.

    Thank you so very much to all who contributed and made this excellent game available to me

  5. #5

    Default Re: Did RS spoil me? Yeah.

    I have to agree with you OP. Rome 2 has a lot of improvements I looked forward too like seeing why AI hate or like you, province system to more easily manage a large empire, nice agents, easier way to recruit armies and nice graphics. Unfortunately it made a lot of steps backwards, I wish CA would learn from people who made RS2. Rome 2 is missing a lot of depth and the turns are short and easy because there are very few building options, the researsch is very simple, most factions are very similar, etc. I think I will go back to RS2 as well untill mods are released for Rome 2 which improve the game a lot.

  6. #6

    Default Re: Did RS spoil me? Yeah.

    What makes rome II especially unplayable for me is the lack of unit collission with the moshpit effect. this destroys all strategy and makes every battle two human waves, in which the stronger wave quickly curshes the other

  7. #7
    Roma_Victrix's Avatar Call me Ishmael
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    Default Re: Did RS spoil me? Yeah.

    When mods are released for RTW II, then it will be playable, from what I hear. Until then, I'm sticking with RSII. No offense to the team who created the EB mod, but RSII is the best mod by far. The only real advantage EB has is the inclusion of spoken Greek, Latin, Punic, and Celtic languages by units on the battle map.

  8. #8
    Tiro
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    Default Re: Did RS spoil me? Yeah.

    Quote Originally Posted by Roma_Victrix View Post
    When mods are released for RTW II, then it will be playable, from what I hear. Until then, I'm sticking with RSII. No offense to the team who created the EB mod, but RSII is the best mod by far. The only real advantage EB has is the inclusion of spoken Greek, Latin, Punic, and Celtic languages by units on the battle map.
    I remember EB being a great mod when I played it, but it's development stopped few years ago and it's campaign map ir laggy (at least for me).

    „There can be greater mods than Roma Surrectum 2, but simply there are none!“, Zydrius

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