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  1. #1

    Default Teamwork + Rhun question/comments

    [IMG][/IMG]
    The definition of Teamwork. No need to play fair.

    - Is there a lore reason for the gold requirement to recruit quality Rhun troops? Using gold in armour fabrication is not that brilliant as gold is a soft mineral. If the intention is to make sure that Rhun only has high replenish pools where there is gold, then I understand why.

    - When I play as Rhun I'm swimming in monies, but when I play other factions, Dale can actually hold them back. I have seriously nerfed the Trade Level bonus from caravans and reduced the trade value of gold, but they still make an insane amount of dough. The Rhun sea is more profitable than the coastal cities on the western shoreline. Thoughts?

  2. #2
    Ngugi's Avatar TATW & Albion Local Mod
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    Default Re: Teamwork + Rhun question/comments

    You'll have to ask Peter Jackson & C/O, it is their design. Beside that it is not gold but rather bronze, to look golden no doubt, while jewlery and details may been or presumably are made of layers of gold on other material (no one would make armour of gold).
    Somewhat from lore, the TTT-movie actually take quotes about Haradrim Frodo and Sam see at the Black Gate, and later, when it made up the Easterling apperence;
    'More Men going to Mordor,' he said in a low voice. `Dark faces. We have not seen Men like these before, no, Sméagol has not. They are fierce. They have black eyes, and long black hair, and gold rings in their ears; yes, lots of beautiful gold. And some have red paint on their cheeks, and red cloaks; and their flags are red, and the tips of their spears; ...

    " Men out of the South, all in red and gold;"

    ... For a moment he caught a glimpse of swarthy men in red running down the slope some way off with green-clad warriors leaping after them, hewing them down as they fled. Arrows were thick in the air. Then suddenly straight over the rim of their sheltering bank, a man fell, crashing through the slender trees, nearly on top of them. He came to rest in the fern a few feet away, face downward, green arrow-feathers sticking from his neck below a golden collar. His scarlet robes were tattered, his corslet of overlapping brazen plates was rent and hewn, his black plaits of hair braided with gold were drenched with blood. His brown hand still clutched the hilt of a broken sword.
    Last edited by Ngugi; September 10, 2013 at 12:28 AM.

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  3. #3
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    Default Re: Teamwork + Rhun question/comments

    can only pray that this will be corrected in DaC.

  4. #4

    Default Re: Teamwork + Rhun question/comments

    Thanks a bunch Ngugi! I was actually thinking about changing my Rhun recruitment pools so that all elite (i.e. heavy "bronze" armour units) Rhun troops needs Gold and cannot be recruited in other places (gold = bronze armour as per your post above). To balance I would make Clansmen accessible from lvl 1 barracks. I hate fighting the Balcoth Tribesmen as Dale as their Javelins hurt a lot and Dale is poor on Cavalry in the early days. Would that be agreeable from a lore perspective?

    Edit: The recruitmen pools in TATW 3.2 are also a little funky. Pseudo code:
    Recruit <unit> <pool> requires <faction> and hidden resource desert or hidden resource grassland and resource gold
    This recruitment pool applies to (1) Desert AND (2) Grassland where there is a Gold resource.

    I'll make a post in Modding threads about it unless it has already been discussed. I know how you hate off-topic
    Last edited by King Philip II; September 09, 2013 at 11:15 AM.

  5. #5
    Withwnar's Avatar Script To The Waist
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    Default Re: Teamwork + Rhun question/comments

    Code:
    recruit_pool "Kataphracts"  1   0.12   2  0  requires ... and hidden_resource desert or hidden_resource grasland and resource gold
    recruit_pool "Kataphracts"  1   0.10   1  0  requires ... and hidden_resource desert or hidden_resource grasland and not resource gold
    In desert regions - whether it has gold or not - both of those lines are true so the replenishment rate is actually 0.22. Maybe that is on purpose? I don't know but suspect not: I assume that gold presence should increase recruitment in deserts too.

    "gold" regions:
    Click image for larger version. 

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    "desert" regions:
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    "grasland" regions:
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  6. #6

    Default Re: Teamwork + Rhun question/comments

    @Withwanar Aye - i'm actually not sure what the recruit pools should be for Rhun to make it "lore compliant". Bronze is a piss-poor metal so no need to require gold (= copper) to be able to recruit Rhun elite troops. Maybe the gold requirement should be a "gamey" requirement to restrict elite rhun troops recruitmen in the eastern provinces only?

    For example, Recruit <unit> <pool> requires <faction> and hidden resource desert and resource gold

    one line only?

  7. #7
    Withwnar's Avatar Script To The Waist
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    Default Re: Teamwork + Rhun question/comments

    Perhaps, though that would be only two regions if using vanilla's gold and desert locations.

    I can see the pic in the OP now. Looks like Erebor is hosting some kind of bad guy convention.

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