Anybody else besides me think the Spartans are unit limited compared to the other greek factions? I wish somebody would Expand on their abilty to produce more troop types I.E. More sword or other weapon based units besides spears
Anybody else besides me think the Spartans are unit limited compared to the other greek factions? I wish somebody would Expand on their abilty to produce more troop types I.E. More sword or other weapon based units besides spears
Any suggestions? I'm currently using "Selea's - Ars Gratia Artis" Battle Mod. I've played with some others like Radious' and Close Combat.
What 'Battle Mods' are you using? I'd like to know...
Does anyone have a good mod management system that allows me to play single player with mods and still be able to join other multiplayer games? Thanks.
Ty You have any other suggestions for whats compatible.
I wanted to do
RM_texture mod 1.2 http://www.twcenter.net/forums/showt...New-units-Rome
Realistic heights http://www.twcenter.net/forums/showthread.php?619994
Also looking for a few of these amazing looking unit packs, not sure which to go with though.. >.>
The victory conditions are in the startpos.esf file, right? How hard would it be to make a mod that has both 2TPY and reduces victory requirements? I'm thinking about 25%-30% less provinces needed. Maybe some special tweaking for stupid stuff like the Carthage economy victory.
Is there a mod with battle balance (especially battle speed) similar to what EB did for Rome I ? Radious mod seems hardly an improvement from vanilla to me.
Hello forum! I would like some help into what mods should i use.
I am looking for a overhaul, changing the game to the way it should be. So far i've seen Radious mod and Silven's. Which would you recommend?
I would also love a mod making the camera behave better in battlemode, not resetting every time you want to zoom.
I would like a mod making diplomacy better and transports weaker, as regular fleets seem just pointless.
I haven't played much Rome 2, so I don't know it's flaws, any mods you could recommend, i would appreciate it. Thanks in advance!
Is there any mod that maxes population surplus?
Is there a "auto battle" mod that turns the game into strategy mode? Sometime I just want to plan big and just skip the battles. Most mods Ive tried is horrible at auto resolving battles and the player will loose even if enemy is outnumbered 4 to 1. I tend to search for and abuse AI flaws during battle which almost is like cheating. Some auto resolves also seem to make ranged units invincible where infantry units will almost become wiped out the ranged units had no casualties at all.
[removed duplicate post due to forum lagging]
Last edited by vitmar; October 04, 2013 at 06:22 PM. Reason: duplicate post
So what are the chances we'll see onagers launching incendiary pigs?
is there a simple mod that increases the number of edicts you can issue? It would make it a lot more fun if i could issue them in more than 2 provinces. (or 3 if it increases when i become an empire)
Hi, I just wanted to know, if it is possible to use several mods in a Multiplayer head-to-head campagne, if me and my friend are both using the same mods?
Or do we have to play without?
can someone make this parthian heavy cavalry man?
http://www.google.com/url?sa=i&rct=j...81149874347872
What are the best mods?
Last edited by CanOmer; October 06, 2013 at 10:02 AM.
I want to play with 4 turns / year so my generals don't die too quickly but I want to keep the rest (movement, turns to research, recruitment, ...) to stay as they are.
What mods should I use?
Viking mod??
I'm going to get so much hate for this...