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  1. #1

    Default MP battlefield problems

    So after over 100 hours spent testing the game in all its roots and collecting an enormous list of bugs in the campaign and battlefield aI , I moved on testing the MP .

    I can see equally the same number of large issues that did not affect the previous title ...

    they have implemente contrl + return to talk to team ... Why that crap who is the smart genious that ruined the perfect system of Shogun to complicate it like that????
    another prove of how that game was immature for a release .


    the biggest problem I am finding for me is the chat is no way I can find how to communicate in an easy and sensed way to my team members like befoure , second when I loose a battle you cant leave the battlefield even if u delcared defeat , you need to stick watch the whole thing or go to windows ??? seriously?

    Also the arcade recharcing buttons ?? 60 seconds recharge for this 140sec recharge for that ? Wtf is that??? Ridiculous stuff

    no guard mode already said by others,

    units do not keep formations ,units unresponsive you tell units to go somewhere and they do not move at all or stick fighting ,

    Units do not pursue the enemy after the first enemy and they stick there cheeering up in front of the enemy unless u notice and tell them attack the damn enemy that is right 2 m ahead of you !!!

    then the short line of sight that make enemy units pop up out of nowhere all of a sudden ,

    the new Idea to add a control button to be pressed befoure G to have ur units keep the formation , why that why add this extra complication ?

    The removal of the onscreen interface for rotating unit, increase decrease the ranks, move it etc now its all with the keyboard????

    Why those idiotic changes but they remembered to add the stupid Vanity cinema camera rather than the important buttons for battle !

    So unless I missed something thats my negative impression from the MP .

    I can't talk there of battle speed because actually it was al the way around , it seemed to see a slowmotion recording where horsess galloped at turtle speed and arrows took entire group of seconds to reach the targets !
    Last edited by PROMETHEUS ts; September 09, 2013 at 03:44 AM.

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  2. #2
    Laetus
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    Default Re: MP battlefield problems

    You could handle it for 100 hours?? I have 940 hours in shogun 2 ( I know,shut up) and only 32 hours in rome 2. I think I'll wait until its fixed to spend any more time with it. Far too many issues for me to enjoy.

  3. #3

    Default Re: MP battlefield problems

    Quote Originally Posted by Bilbo ballbags View Post
    You could handle it for 100 hours?? I have 940 hours in shogun 2 ( I know,shut up) and only 32 hours in rome 2. I think I'll wait until its fixed to spend any more time with it. Far too many issues for me to enjoy.
    But shogun 2 is my favorite....

  4. #4

    Default Re: MP battlefield problems

    Whatever the case I always give the benefit of the doubt and despite I have complained for the previews showed I wanted to test them and see if my complains were rightfull or wrong , so I have stress tested the game for long longtime and I really hoped to be wrong , but I can't save it , I really can't save this game .

    ------CONAN TRAILER--------
    RomeII Realistic Heights mod
    Arcani
    I S S G A R D
    Creator of Ran no Jidai mod
    Creator of Res Gestae
    Original Creator of severall add ons on RTW from grass to textures and Roman Legions
    Oblivion Modder- DUNE creator
    Fallout 3 Modder
    2005-2006 Best modder , skinner , modeler awards winner.
    actually modding skyrim [/SIZE]

  5. #5
    Nilash's Avatar Libertus
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    Default Re: MP battlefield problems

    These are not MP issues, exept for the chat thing. The rest are already said interface and AI problems.

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