Results 1 to 4 of 4

Thread: Editing character traits

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Seraph07's Avatar Semisalis
    Join Date
    Feb 2007
    Location
    Colorado
    Posts
    464

    Default Editing character traits

    Hey everyone. So if your like me your highly annoyed your Roman generals and admirals are insane. It looks like it will be a while before CA patches it (so annoyed, how did this not get caught during play testing? )So I've browsing around the DB files with PFM and I believe the table I'm looking for is red and can not be opened by PFM. Anyone have any suggestions or tips?

  2. #2

    Default Re: Editing character traits

    latest version of pfm reads trigger_effects_tables

    looks like there is a duplicate for roman madness

    line 2704 r2_sp_trait_rome_mad r2_sp_trait_rome_mad 1 1


    line 3590 r2_sp_trait_rome_mad r2_sp_trait_rome_mad 1 75

    change the 75 to something a bit more reasonable, should work - havent tested yet.

    for all the mad one's you have running around, could theoretically change the trait level effect table as well to reduce the admin hit.

  3. #3

    Default Re: Editing character traits

    blah, line is acctually ID, but oy at trying to edit posts right now

  4. #4

    Default Re: Editing character traits

    How would one go about editing the traits/skills that the default starting agents/generals have upon Campaign creation? I.e. Lucius Julius Libo when doing the campaign as Rome?

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •