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September 09, 2013, 12:13 AM
#1
Cooperative AI in battle is missing
Well, it said it all. I'm really sustaining the Spartan against Athens and, since I cannot capture a city and give to them, I have to wait to they siege it by themselfs and then support.
The problem comes when they siege the enemy with only one or two units. That's okay 'cause I can win the battle without, only with my Legion, but they rush to a suicide charge against a much larger force while my soldiers are half map away arraiving to reinforce...
It would be awesome if we had some kind of feature like "Defend that position", "Attack now", "Retreat" and "Wait for me". They would not always obbey you if they think it's wrong, of course, but in cases like mine, it would make sense. I'm happy when can mark the same target in the map, but once the battle start, still is each one for himself most of the times...
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September 09, 2013, 01:50 AM
#2
Re: Cooperative AI in battle is missing
Yeah, you really have to hurry up and rush to use them to your advantage at all.
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