Results 1 to 2 of 2

Thread: Cooperative AI in battle is missing

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    VektorT's Avatar Biarchus
    Join Date
    Oct 2008
    Location
    Brazil
    Posts
    694

    Default Cooperative AI in battle is missing

    Well, it said it all. I'm really sustaining the Spartan against Athens and, since I cannot capture a city and give to them, I have to wait to they siege it by themselfs and then support.

    The problem comes when they siege the enemy with only one or two units. That's okay 'cause I can win the battle without, only with my Legion, but they rush to a suicide charge against a much larger force while my soldiers are half map away arraiving to reinforce...

    It would be awesome if we had some kind of feature like "Defend that position", "Attack now", "Retreat" and "Wait for me". They would not always obbey you if they think it's wrong, of course, but in cases like mine, it would make sense. I'm happy when can mark the same target in the map, but once the battle start, still is each one for himself most of the times...

  2. #2

    Default Re: Cooperative AI in battle is missing

    Yeah, you really have to hurry up and rush to use them to your advantage at all.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •