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Thread: Special Abilities Be Gone!

  1. #101

    Default Re: Special Abilities Be Gone!

    could you make version that is compatibile with 8.1 patch?

  2. #102

    Default Re: Special Abilities Be Gone!

    I second that

  3. #103
    Werebear's Avatar For Mother Russia
    Join Date
    Jan 2007
    Location
    Russia, Moscow
    Posts
    2,519

    Default Re: Special Abilities Be Gone!

    third)

  4. #104

    Default Re: Special Abilities Be Gone!

    please update this, Rome2 is unplayable for me without it.

  5. #105

    Default Re: Special Abilities Be Gone!

    Is anyone ever going to update this for patch 8? On a side not, I can't seem to find it on Steam Workshop either anymore. But please update this mod!

  6. #106

    Default Re: Special Abilities Be Gone!

    maybe the guy is on holiday... i agree rome is pretty unplayable without this mod. please update

  7. #107
    nord13's Avatar Foederatus
    Join Date
    Mar 2013
    Location
    İstanbul
    Posts
    29

    Default Re: Special Abilities Be Gone!

    anyone knows another mod which eliminate most spacial abilities and compatible with another BAI mods?..i mean Whip!! seriously...

  8. #108

    Default Re: Special Abilities Be Gone!

    please update this.

  9. #109

    Default Re: Special Abilities Be Gone!

    plz plz plz update

  10. #110

    Default Re: Special Abilities Be Gone!

    I hate to post again, but any chance this will be updated in the future?

  11. #111

    Default Re: Special Abilities Be Gone!

    Mates,if you like i can update to patch 8 (or 9) .Is very easy!!

    Regards!!

  12. #112

    Default Re: Special Abilities Be Gone!

    Yes, please do!

  13. #113

    Default Re: Special Abilities Be Gone!

    yeahh please do!

  14. #114

    Default Re: Special Abilities Be Gone!

    Hola!

    Aqui os dejo un mod que quita las habilidades no realistas del rome 2 además de aumentar el tiempo de habilidades de los generales para el parche 8/8.1.


    Hi all!!

    No Special Abilities Updated to patch 8/8.1!!! (Waiting for Patch 9 final)
    Download: http://steamcommunity.com/sharedfile.../?id=221456368


    Removed draco,cavalry counter tactics,frenzied_charge,frenzied_charge_inf,Headhunt,frenzy removed for all except for Berserkers,precision shot,quick reload,rapid advance,stampede,steady_retreat,
    trample and use the whip in (land_units_to_unit_abilites_junctions).

    Removed Flaming Javelins,Flaming arrow for horses in (missile_weapons_to_projectiles).

    General abilities take more time to recharge in (unit_special_abilities).

    Thanks to:
    Pnutmaster
    Dresden

    Sorry for my bad english.

    Enjoy!!

  15. #115

    Default Re: Special Abilities Be Gone!

    thanks for your effort Sir!

    Since we have final patch 9, could you be so kind to update this mod?

    Regards,
    S

  16. #116

    Default Re: Special Abilities Be Gone!

    Quote Originally Posted by shonelli View Post
    thanks for your effort Sir!

    Since we have final patch 9, could you be so kind to update this mod?

    Regards,
    S
    Hi Shonelli,

    Yes mate,i will update today ok?!?!

    Regards!!

  17. #117

    Default Re: Special Abilities Be Gone!

    Thanks in advance. This mod is much needed.

  18. #118

    Default Re: Special Abilities Be Gone!

    Specialabilitiesbegone Updated to version 9:

    http://steamcommunity.com/sharedfile.../?id=224637520

    I recommend using mods as Radious,Close combat,or DeI that change also Special abilities...

    Enjoy!

  19. #119

    Default Re: Special Abilities Be Gone!

    non steam version please

  20. #120

    Default Re: Special Abilities Be Gone!

    Quote Originally Posted by Trang View Post
    non steam version please
    And you pirate the game then feel entitled to a mod?

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