Results 1 to 13 of 13

Thread: Are arrow's cumulative?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Landtuber's Avatar Civis
    Join Date
    Nov 2008
    Location
    Alberta, Canada
    Posts
    173

    Default Are arrow's cumulative?

    After the debacle of Rome II, I'm waiting for some mods to come in before I go back. In the meantime, came back to MW2 again, SS 6.4. I'm just under 100 turns in on an early campaign as the Seljuks on VH/VH (No BGR, just playing to pillage and rape the world), around 60 provinces are mine and basically just having a lot of fun rampaging around killing things. I missed this game...

    My question is:
    1) Do arrows have a percentage chance to pierce armor and kill the target based on the armor of the target and the damage/properties of the arrow?
    OR
    2) Do arrows work on a cumulative system and once they hit they then stack their damage up until the total damage on that one target from arrows is equal to or greater than the armor so the target dies?
    OR
    3) Is armor used to calculate the actual hit percentage (higher armor = lower hit chance), and if its a hit they die?

    I'm curious as every once in a while my hordes of HA circle a Khwarezmian (SP) family member and they seem to stand up for a while, then start dropping like flies.

    Anyone know for sure?
    Beware the Holy Gecko, for he brings DOOM TO YOU ALL!

    MTWII: Guide to proper use of merchants!

    http://www.twcenter.net/forums/showthread.php?t=223891

  2. #2

    Default Re: Are arrow's cumulative?

    They stand up because they have 2 hitpoints and decent armor, once one of those hitpoints are gone and a little bit extra shot into them because of their armor, they start dying quickly.
    Quote Originally Posted by Sharpe View Post
    Fair enough about your family values preventing you from drinking, my family values prohibit me from not drinking.

  3. #3
    Mihajlo's Avatar Centenarius
    Join Date
    Oct 2010
    Location
    Serbia, Nis
    Posts
    832

    Default Re: Are arrow's cumulative?

    Answers:

    1) no for "percentage chance to pierce armor", yes on a second part. Higher armor = you need more damage on arrows to deal with some success...
    2) no
    3) no

    Turks generic HA have crappy damage and they are 1tier units (IIRC anyway...) so taking onto heavily armored K-shah BG's with arrow barrage is not effective that much. Also IIRC non of the units in SS (except of a elephants) have multiple HP's. Only problem there is actually their high armor and low damage/low quality arrows on horde HA. Try to deal with HC with some spear units, HC and ap units (axe, mace, halberd, etc...).

    Last edited by Mihajlo; September 08, 2013 at 07:03 AM.

  4. #4
    Landtuber's Avatar Civis
    Join Date
    Nov 2008
    Location
    Alberta, Canada
    Posts
    173

    Default Re: Are arrow's cumulative?

    Quote Originally Posted by Baltic Warrior View Post
    They stand up because they have 2 hitpoints and decent armor, once one of those hitpoints are gone and a little bit extra shot into them because of their armor, they start dying quickly.
    Ah, they aren't shown as having multiple hitpoints in the unit description but after looking through the EDU I see they actually have 4 hitpoints. As do all cavalry apparently it seems, interesting... Thank you for that Baltic, that clarified that part of the question,

    --> type ME Bodyguard
    --> stat_health 1, 3


    Quote Originally Posted by Mihajlo View Post
    Answers:

    1) no for "percentage chance to pierce armor", yes on a second part. Higher armor = you need more damage on arrows to deal with some success...
    2) no
    3) no
    Unless there is another system for calculating how arrows work with armor (which is entirely possible) the answer to all 3 questions can't be no! Anyone know the actual system for arrow vs armor?

    Quote Originally Posted by Mihajlo View Post
    Turks generic HA have crappy damage and they are 1tier units (IIRC anyway...) so taking onto heavily armored K-shah BG's with arrow barrage is not effective that much. Also IIRC non of the units in SS (except of a elephants) have multiple HP's. Only problem there is actually their high armor and low damage/low quality arrows on horde HA. Try to deal with HC with some spear units, HC and ap units (axe, mace, halberd, etc...).
    I agree it isn't nearly as effective as some other methods in terms of killing speed, but the ability to kill the bodyguard without taking any losses makes it a preferable method. At least in my eyes. 3 units of crappy HA with a bit of experience can easily take down a ME bodyguard unit without ever getting hit. Compare that with a couple high quality heavy spear units taking down the bodyguard and losing half there number or more from charges and the brawl, seems like HA are the way to go.
    Beware the Holy Gecko, for he brings DOOM TO YOU ALL!

    MTWII: Guide to proper use of merchants!

    http://www.twcenter.net/forums/showthread.php?t=223891

  5. #5
    Andytheplatypus's Avatar Domesticus
    Join Date
    Jan 2010
    Location
    . U.S. - MS, Gulf Coast.
    Posts
    2,384

    Default Re: Are arrow's cumulative?

    I believe damage is determined by the cumulative armor of the unit + hit points - the damage of the projectile/melee depending on if its from the front, side or rear of the unit.

  6. #6
    Souka's Avatar Semisalis
    Join Date
    Feb 2009
    Location
    Scandinavia, Valhalla
    Posts
    456

    Default Re: Are arrow's cumulative?

    Quote Originally Posted by Landtuber View Post
    Ah, they aren't shown as having multiple hitpoints in the unit description but after looking through the EDU I see they actually have 4 hitpoints. As do all cavalry apparently it seems, interesting... Thank you for that Baltic, that clarified that part of the question, --> type ME Bodyguard --> stat_health 1, 3
    The first number is the actual hitpoint of the soldier, the second number is the hitpoint of the mount/horse.

  7. #7
    Andytheplatypus's Avatar Domesticus
    Join Date
    Jan 2010
    Location
    . U.S. - MS, Gulf Coast.
    Posts
    2,384

    Default Re: Are arrow's cumulative?

    Horses/camels don't have seperate hit points. Only elephants I think.

  8. #8
    Landtuber's Avatar Civis
    Join Date
    Nov 2008
    Location
    Alberta, Canada
    Posts
    173

    Default Re: Are arrow's cumulative?

    Quote Originally Posted by Andytheplatypus View Post
    Horses/camels don't have seperate hit points. Only elephants I think.
    I saw that note in the EDU as well, wasn't sure what it meant though. I assumed it meant that the hit points (health) were added together so the whole unit (soldier + mount) has 4 HP. IE: You can't get a lucky arrow that hits the soldier on top and kills him so the mount dies as well. Or is the health of the mount ignored for all intents and purposes, so they really only have 1 HP? That would be more consistent with what I've seen playing the game.
    Beware the Holy Gecko, for he brings DOOM TO YOU ALL!

    MTWII: Guide to proper use of merchants!

    http://www.twcenter.net/forums/showthread.php?t=223891

  9. #9
    Andytheplatypus's Avatar Domesticus
    Join Date
    Jan 2010
    Location
    . U.S. - MS, Gulf Coast.
    Posts
    2,384

    Default Re: Are arrow's cumulative?

    Quote Originally Posted by Landtuber View Post
    Or is the health of the mount ignored for all intents and purposes, so they really only have 1 HP? That would be more consistent with what I've seen playing the game.
    That

  10. #10
    Mihajlo's Avatar Centenarius
    Join Date
    Oct 2010
    Location
    Serbia, Nis
    Posts
    832

    Default Re: Are arrow's cumulative?

    stat_health 1, 3 --->> 1 is hp, 3 is also hp BUT only for AR balancing. Does not count in fighting battle.

    arrow damage is not cumulative, it works kinda like chance or % to kill enemy. Like someone already said "depending on if its from the front, side or rear of the unit." However armor determines how much damage is actually "possible" also shield is counting towards actual defense from fatal blow. Only from the front and left side. That is why archers preform the best when you put them behind or on the right side of the attacked unit.

    Everything is already explained in a sub forum here in RR/RC thread: http://www.twcenter.net/forums/forum...nt-Compilation

  11. #11

    Default Re: Are arrow's cumulative?

    The second number is secondary hp, it is used to balance autoresolve battles.

  12. #12
    Landtuber's Avatar Civis
    Join Date
    Nov 2008
    Location
    Alberta, Canada
    Posts
    173

    Default Re: Are arrow's cumulative?

    Thank you Mihajlo and Point Blank for the final confirmations on the topic. This has been bothering me for a while,
    Beware the Holy Gecko, for he brings DOOM TO YOU ALL!

    MTWII: Guide to proper use of merchants!

    http://www.twcenter.net/forums/showthread.php?t=223891

  13. #13

    Default Re: Are arrow's cumulative?

    "shield is counting towards actual defense from fatal blow. Only from the front and left side. That is why archers preform the best when you put them behind or on the right side of the attacked unit."

    In M2, the shield counts at half strength on both left and right sides.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •