I think in the next 24 hours.
Useful bai related mods fully compatible with Close Combat:
Stronger Walls by .Mitch.
City walls now have x2 the hitpoints (so do the towers on them), so they don't fall after very few hits.
It now takes an Onager about 75% of its ammunition to take down a wall section.
Special Abilities Be Gone! by Pnutmaster
- Removes almost all special abilities from the game (with the exception of Frenzy - which has a fatigue penalty by default, and Generals' abilities, e.g., Rally)
- No more flaming javelins, and no more flaming arrows for mounted units (seriously CA, WTF) *
- All Roman infantry now have Shield Wall, Offensive Testudo, and Defensive Testudo (previously only Triarii used it)
- Increases the recharge time of remaining special abilities (e.g., Rally now takes 300 seconds to recharge)
* for my taste - "No more flaming javelins, and no more flaming arrows for mounted units" - is enough and i am use only this part.