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Thread: Slower Units mod

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  1. #1

    Default Re: [Released] Slower Units mod

    It's on my list. I think despite lethality being reduced in RTW2 ammunition and reload speed are much too high. When the needed files are unlocked I'll take a look at them, but because they might conflict with more ambitious mods I'm not sure how useful making those changes would be.

  2. #2

    Default Re: [Released] Slower Units mod

    Great work, thank you
    "I'm not a fascist. I'm a priest. Fascists dress up in black and tell people what to do. Whereas priests....... more drink?"


  3. #3

    Default Re: [Released] Slower Units mod

    @Livebyte Don't consider your mod as something that needs to be conflicting with others or else you'll get a huge headache soon enough. Make your mod the way you want it, and then people can choose if they like your version. If they prefer some of your edits they can suggest that to other mods and perhaps they can implement it in theirs. It is almost impossible to cater to all. Been there, done that, and got no T-shirt.
    Last edited by zowrath; September 06, 2013 at 01:40 PM.
    Maratha Light Infantry - http://www.sendspace.com/file/ibfygu

    Col. Michael Kováts Hussars
    - United States - http://www.sendspace.com/file/j272k5

    Norske Geworbne & Trondhjemske Regiment - Norway -
    http://www.sendspace.com/file/tmvpk6


    Links updated 06.05.13

  4. #4

    Default Re: [Released] Slower Units mod

    Livebyte, did you do research into the actual charge speeds of soldiers during that time? it's remarkably similar to today's troops based on my research. I haven't had a chance to see the mod files or data yet, because I'm still at work. But I did some Lunch research:I arrived with these figures:MPH KPH2.84 Roman Mile Marching Speed2.76 4.44 Modern Mile/Kilometer Marching speed6.82 10.97 Charging SpeedIs your mod similar to what these speeds are above?

  5. #5

    Default Re: [Released] Slower Units mod

    I took the vanilla values and went "Nah, that's way too fast, let's use this instead." ;-) If you have data for a realistic speed mod I could do that easily.

  6. #6

  7. #7

  8. #8

    Default Re: Slower Units mod

    Thanks for this one !

  9. #9

    Default Re: Slower Units mod

    nice thx!

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