Greetings! I've made edits slowing down the pace of combat. In general units should feel a little heftier, even though their mass is unchanged. We can't change unit stats yet, but if you feel like troops move too fast I can help you with that. I make no claims this is perfectly balanced. I threw it together because it's something I've heard people have been clamoring for. Heavier troops really move slower than light troops now, and for cavalry the change is even more clear. Reinforcements take longer to arrive to battle and you can no longer outrun ships. Even if this mod is ultimately not for you, I recommend trying it.
I'm not planing to play with this on, but leave feedback or bug reports and I'll update it. If some other modder wants to improve on this, you have my full permission. The schema to open the file is in the PFM thread.
Changes:
* Barbarian transport speed normalized with other transports
* Battering rams slowed slightly
* All troops running speed slowed. Approx 20% across the board. Some more, some less.
* All land units acceleration slowed, approx 1/3rd.
* Ship untouched (expect the transport).
* Mass untouched
To install, simply place the .pack file in your Rome 2/Data directory. Save game compatible.
Check out my other mini-mods as well. They can be mixed and matched as desired.




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