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Thread: Squalor and Hunger reduction

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  1. #1

    Default Re: Squalor and Hunger reduction

    Hey LiveByte could you have both files as Mod .pack files? I have been reading that by using Mod Manager, if we were to put another smaller mod on top of another mod, it would use the top first then the one beneath it. I know it has been working (but not the full extent to tell the truth) as I have Andonai's higher income for all factions mod and Radious Total War mod, and I placed Andonai's mod on top and I am NOT getting any conflicting files with either one and it uses the top mod first then the one underneath.

    So I am thinking if that works, even though they use the same conflicting tables, whichever one mod is on top will overrule the one on bottom and could work with your mod? What do you think?

    If this is too complicated, is it possible to get a tutorial on how I can personally mod Radious' mod in order to shorten the food consumption and all? Thanks.

  2. #2

    Default Re: Squalor and Hunger reduction

    hey LiveByte which one is food reduction variant? you got 2 options, one for squalor and the other for both.. thanks though works pretty good in late game as well.

  3. #3

    Default Re: Squalor and Hunger reduction

    Whenever I click on either link I just get a grey page with a dot in the middle. Is this just the TWC giving me problems? Any other way I could download this or am I just going to have to wait until the TWC decides to work?

  4. #4

    Default Re: Squalor and Hunger reduction

    tomFoolery, whenever this happens on this site, instead of just clicking the link, right click it and choose "save link as..." If it tries to save the link as "attachment", it hasn't worked and you'll have to try again. I just downloaded this file and it took me about eight tries, saying "attachment" each time until, at last, I chose save as and it actually had the file name "LB_HalvedSqualorLesssHunger". That's when I knew it was the good one and downloaded it without a problem.

  5. #5

    Default Re: Squalor and Hunger reduction

    Fantastic, thanks, this actually adds a bit of creativity again to city planning, rather than just numerical balancing

  6. #6

    Default Re: Squalor and Hunger reduction

    thanks for the lovely file . but where de hell should I put this file for let it work? its very useful to include a info file , coz not everyone knows things for granted

  7. #7

    Default Re: Squalor and Hunger reduction

    I tried it and in a few turns I had a couple of cities starving. This is probably a more to micro manage add on than I want. I think I would rather have a mod that enables more building slots. AI always cheats and I think this mod may be in it's favor.

  8. #8

    Default Re: Squalor and Hunger reduction

    Is this working for patch 3 release?

  9. #9

    Default Re: Squalor and Hunger reduction

    Will this be updated?
    "What a place to plunder!" Gebhard Lebrecht Von Blücher on viewing London from St. Paul's after the peace banquet at Oxford

  10. #10

    Default Re: Squalor and Hunger reduction

    This mod isnt working for me with the new patch out. Any help man? I really enjoy it for a fun filled campaign

  11. #11

    Default Re: Squalor and Hunger reduction

    Needs an update for Patch 5

  12. #12

    Default Re: Squalor and Hunger reduction

    Quote Originally Posted by MarkCH90 View Post
    Needs an update for Patch 5
    Odd... working for me with Patch 5. Half Off Technology doesn't and needs to be updated, but I'm using the Squalor and Hunger Reduction Mod with Patch 5.

  13. #13

    Default Re: Squalor and Hunger reduction

    Quote Originally Posted by WilliVonBill View Post
    Odd... working for me with Patch 5. Half Off Technology doesn't and needs to be updated, but I'm using the Squalor and Hunger Reduction Mod with Patch 5.
    Aaaah thanks, yes I've been a little impatient, I launched the game and kept on crashing during the initial loading screen, so I deleted both Half Off Technology and Squalor and Hunger reduction mods, but I actually didn't know which one was causing the crash, so thanks for the clarification

  14. #14

    Default Re: Squalor and Hunger reduction

    I have to chime in, the reduced squalor mod isnt working for me either

    EDIT:and now it works! Scratch what I said
    Last edited by midterm360; October 18, 2013 at 03:28 PM.
    My A-list of mods to play
    Lord of the Rings total war
    Thera Legacy of the Great Torment
    End of Days and its sequel
    Third Age total war, similar to Lord of the rings total war
    Call of Warhammer
    RIP
    Bringing the light of God(Canadian) Emperor to the fringes of TWC

  15. #15

    Default Re: Squalor and Hunger reduction

    is this compatible with radious total war mod?


  16. #16
    newt's Avatar Primicerius
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    Default Re: Squalor and Hunger reduction

    Quote Originally Posted by need help View Post
    is this compatible with radious total war mod?
    no

  17. #17

    Default Re: Squalor and Hunger reduction

    This doesn't seem to be working properly with the Seleucids as of the official release.

  18. #18

    Default Re: Squalor and Hunger reduction

    Correction: It works with most of the Seleucid buildings, but not the Satrap's Palace or the Temple of Daphne (or whatever it's called).

  19. #19

    Default Re: Squalor and Hunger reduction

    Ah, that's a shame I wonder if it's possible to add it as a 'private' steam workshop file. I'd love to use it, but don't want to steal it and put it on the public workshop, even giving credit - would be very rude!

  20. #20

    Default Re: Squalor and Hunger reduction

    Hey, don't think I can find this on Steam Workshop? Has it been uploaded?

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