I downloaded it and I see a .pack file. I tried to google on how to extract etc but I still dont really get it.
What should I do to open/extract the .pack file?
I'm fairly new to this, so bare with me xD
Im having an issue.
When I click to tax a province, my food number gets reduced, but when I click not to tax a province, my food increases
I only have the squalor mod not the hunger one.
I guess my savegame got messed up somehow, but the mod is working now. Thanks!
.. what? That shouldn't be happening. Let me check some things.
Edit: Thanks for telling me promptly, they added something important to RTW2. New version incoming!
Last edited by Livebyte; September 05, 2013 at 09:11 PM.
I'm not receiving any money from taxes nor slaves anyore. Tried everything I could that would somehow have some influence on those taxes. =/
Thanks for bearing with me. The (hopefully) final version is live. What happened is that DB files now invalidate any vanilla data not included in your mod, and don't seem to load supplemental data as renamed tables. In other words, version 1 had only buildings with squalor having any effect at all! Fortunately, that's fixed now. Enjoy!
Thanks!
After installing many of my buildings ceased to provide their respective bonuses. Like no research increases, no food, etc. Looking forward to the update!
Thanks again, and sorry for the flood. I can't edit my posts for some reason. Great mod, it's working now!![]()
Tested, working and much appreciated! Thanks a lot
Thanks! Works great!
thanks! this is needed so much![]()
fear is helluva drugSpoiler Alert, click show to read:Spoiler Alert, click show to read:
Thank you sir!
Andonai: Campaign mods that do not change starting settings are fully compatable. The problem kew had was due to the way RTW2 interprets db files. It's fixed now. :-)
Works like a charm for me now!! Could you also do one mod for food consumption?? Decrease building food consumption if possible please and THANK YOU!!
Great job.
Vor, I have no idea. Let me know if it does. :-)
Kefalo84, that's in the works, but wont be released until later.
Funny, I would've thought the slums would also need toning down. Another dumb design decision by CA in my opinion - or at least one that's badly overdone.
OPEN BATTLEFIELD CAPTURE POINTS AND IMPACT PUFFS HAVE GOT TO GO!
REVERT INFANTRY THROWING PILAE TO ROME TW'S SYSTEM AS IT WAS PERFECT!
Mobo: GA-P35-S3, CPU: Intel Core 2 Quad Q8400 2.66Ghz, GPU: AMD HD 6850 1GB, RAM: 4.Gb Corsair DDR2, Sound: Audigy 4, O/S: Windows 7 64bit Home Premium