I am having the same issue as some people. The mm wont launch at all with or without mods, it just insta crashes with black screen and thats it.
I am having the same issue as some people. The mm wont launch at all with or without mods, it just insta crashes with black screen and thats it.
I am a newbie and I have a few questions. If anyone can answer it would be greatly appreciated (a guide for installing mods is needed greatly on this site)
1. If a conflict is detected between mods--does it only load one of the mods, or does it use both mods but overwrite the data of the mod which is further down the list?
2. Can I launch mods without using this Tool after I initially load them with the mod manager? (for instance, I have checked off all of my mods in the mod managed and saved the profile...do I need to start the game through the mod manager still or can I use the default launcher now?)
3. Is there any way to tell what mods are running in-game?
Million thanks. Amazing tool+1 rep
Impossible is not a fact It's an opinion. Impossible is nothing.
WHy does my download of Mod Manager keep asking me to find the Empire.Exe?
I'm loading my mods with mod loader, and for some reason the units on the battlefield clothes are colored all pink. What is going on?
Last edited by Man of West Gondor; September 22, 2013 at 06:25 PM.
Pray for Pastor Saeed, and here is a link to sign a petition for his release: http://beheardproject.com/saeed#sign
I believe in Jesus Christ our Savior. If you do too, and aren't scared to admit it, then copy and paste this in your signature.
"I am the Way, the Truth, and The Life..." (John 14:6) Yeshua HaMashiach
http://khouse.org/
Please someone add some persistence to the path config. As I have a none standard installation path dumbass Mod Loader asks me to point him to the TWR2 folder each and every time![]()
When I try to launch with Mod Manager, my computer says Rome 2 has stopped working and goes to black screen. Any solutions yet?
aw man. i wish i hadn't pressed FIX ANY PROBLEMS. before, i could sort and toggle all packs, now it only shows MOD format packs.
any way to revert?
TRIPTYCK
'Carthago delenda est.'
whenever i try to start the mod manager it shows me this The application was unable to start correctly (0xc000007b) am i the only one with this problem
Oh my, can someone please answer this question that multiple people have posted asking (maybe I'm insane or have glossed over an answer somewhere but I'll reiterate the question here anyway); Must we use the Mod Manager to launch the game every time for the mods to work? Or can we just do it once, and then launch normally through steam every other time? Or must we create a save game after launching with the mod manager first and then we can launch normally? etc., etc. Please answer if you could, thanks very much.![]()
Version=1
EventType=CLR20r3
EventTime=130247233601233124
ReportType=2
Consent=1
UploadTime=130247233601513140
ReportIdentifier=79716353-271e-11e3-888a-50e54950d16c
Response.type=4
Sig[0].Name=Problem Signature 01
Sig[0].Value=modmanager.exe
Sig[1].Name=Problem Signature 02
Sig[1].Value=1.0.0.0
Sig[2].Name=Problem Signature 03
Sig[2].Value=5239ab82
Sig[3].Name=Problem Signature 04
Sig[3].Value=System.Drawing
Sig[4].Name=Problem Signature 05
Sig[4].Value=2.0.0.0
Sig[5].Name=Problem Signature 06
Sig[5].Value=506c194d
Sig[6].Name=Problem Signature 07
Sig[6].Value=7b0
Sig[7].Name=Problem Signature 08
Sig[7].Value=70
Sig[8].Name=Problem Signature 09
Sig[8].Value=System.ArgumentException
DynamicSig[1].Name=OS Version
DynamicSig[1].Value=6.1.7601.2.1.0.256.48
DynamicSig[2].Name=Locale ID
DynamicSig[2].Value=1033
UI[2]=C:\Users\Nick\Desktop\Rome2 Mod Manager\ModManager.exe
UI[3]=Mod Manager has stopped working
UI[4]=Windows can check online for a solution to the problem.
UI[5]=Check online for a solution and close the program
UI[6]=Check online for a solution later and close the program
UI[7]=Close the program
LoadedModule[0]=C:\Users\Nick\Desktop\Rome2 Mod Manager\ModManager.exe
LoadedModule[1]=C:\Windows\SYSTEM32\ntdll.dll
LoadedModule[2]=C:\Windows\SYSTEM32\MSCOREE.DLL
LoadedModule[3]=C:\Windows\system32\KERNEL32.dll
LoadedModule[4]=C:\Windows\system32\KERNELBASE.dll
LoadedModule[5]=C:\Windows\system32\ADVAPI32.dll
LoadedModule[6]=C:\Windows\system32\msvcrt.dll
LoadedModule[7]=C:\Windows\SYSTEM32\sechost.dll
LoadedModule[8]=C:\Windows\system32\RPCRT4.dll
LoadedModule[9]=C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscoreei.dll
LoadedModule[10]=C:\Windows\system32\SHLWAPI.dll
LoadedModule[11]=C:\Windows\system32\GDI32.dll
LoadedModule[12]=C:\Windows\system32\USER32.dll
LoadedModule[13]=C:\Windows\system32\LPK.dll
LoadedModule[14]=C:\Windows\system32\USP10.dll
LoadedModule[15]=C:\Windows\system32\IMM32.DLL
LoadedModule[16]=C:\Windows\system32\MSCTF.dll
LoadedModule[17]=C:\Windows\system32\nvinitx.dll
LoadedModule[18]=C:\Program Files\NVIDIA Corporation\CoProcManager\_etoured.dll
LoadedModule[19]=C:\Program Files\NVIDIA Corporation\CoProcManager\nvd3d9wrapx.dll
LoadedModule[20]=C:\Windows\system32\SETUPAPI.dll
LoadedModule[21]=C:\Windows\system32\CFGMGR32.dll
LoadedModule[22]=C:\Windows\system32\OLEAUT32.dll
LoadedModule[23]=C:\Windows\system32\ole32.dll
LoadedModule[24]=C:\Windows\system32\DEVOBJ.dll
LoadedModule[25]=C:\Program Files\NVIDIA Corporation\CoProcManager\nvdxgiwrapx.dll
LoadedModule[26]=C:\Windows\Microsoft.NET\Framework64\v2.0.50727\mscorwks.dll
LoadedModule[27]=C:\Windows\WinSxS\amd64_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.4940_none_88df89932faf0bf6\MSVCR80.dll
LoadedModule[28]=C:\Windows\system32\shell32.dll
LoadedModule[29]=C:\Windows\system32\profapi.dll
LoadedModule[30]=C:\Windows\assembly\NativeImages_v2.0.50727_64\mscorlib\88744044294787b99dd4a8704ab75a79\mscorlib.ni.dll
LoadedModule[31]=C:\Windows\system32\CRYPTBASE.dll
LoadedModule[32]=C:\Windows\system32\uxtheme.dll
LoadedModule[33]=C:\Windows\Microsoft.NET\Framework64\v2.0.50727\mscorjit.dll
LoadedModule[34]=C:\Windows\assembly\NativeImages_v2.0.50727_64\System\af0a0b96a02f9925eb84392ee65a5cfa\System.ni.dll
LoadedModule[35]=C:\Windows\assembly\NativeImages_v2.0.50727_64\System.Drawing\868d117286ad259249f31d3fe813d39a\System.Drawing.ni.dll
LoadedModule[36]=C:\Windows\assembly\NativeImages_v2.0.50727_64\System.Windows.Forms\95674cb72317e3a5380ea450b913786f\System.Windows.Forms.ni.dll
LoadedModule[37]=C:\Windows\system32\shfolder.dll
LoadedModule[38]=C:\Windows\system32\dwmapi.dll
LoadedModule[39]=C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.7601.18120_none_2b25b14c71ebf230\gdiplus.dll
LoadedModule[40]=C:\Windows\system32\WindowsCodecs.dll
LoadedModule[41]=C:\Windows\system32\VERSION.dll
LoadedModule[42]=C:\Windows\system32\apphelp.dll
FriendlyEventName=Stopped working
ConsentKey=CLR20r3
AppName=Mod Manager
AppPath=C:\Users\Nick\Desktop\Rome2 Mod Manager\ModManager.exe
ReportDescription=Stopped working
I receive that when I start the program. Going to look into it tomorrow hopefully I can find a solution I am sure there are others with the same problem.
Hi,
My modmanager simply stops working immediately when started. I mean the modmanager window wont even open. It worked before the third patch, but not sure if it's cause by the patch. At first I thought it was a problem reading the file names of my mod files or something like that, but even when removing all mod packs it doesn't work.
I ran it with procmon and noticed modmanager.exe periodically looks for modmanager.config or modmanager.exe.config in the Rome 2 folder, and I don't have this file, which begs the question, should I have it permananently there? Or if not, then where is the configuration that modmanager creates so that the mods are launched right with Rome? Because I'm afraid even if I delete modmanager I cannot add new mods because theres a config file somewhere.
Thanks for that help Mitch. I haven't added any mods since Rome 1. I have all of these games, I still miss Shogun 1.. I spend a lot of time playing them, that being said, I have never been more than a "normal" setting player. Maybe cause I'm 61? Nah.... Anyway, I hate to ask stupid questions, or ask what others have asked as well, and this is exactly the question I wanted answered. Unlike a lot of people, I spend a lot of time digging for those answers before posting.
So, just to let you know, Thanks.
TerryV6 (the V6 is the extension that the AOL service gave me before there was an internet... God I'm old)
any idea what would be the reason for this
my mod is located here:
http://www.twcenter.net/forums/showt...ercenary-Camps
is this what the manager should look like with Radious' Mod
http://i.imgur.com/dCWOWdK.png
or did I do something wrong?
I am sorry if this was written before but how do you add mods to the mod manager? I extracted it and opened it but I can't find a way to add mods to it please help.
Never mind figured it out.