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Thread: Mod Manager [Updated 25/04/14]

  1. #21

    Default Re: Mod Manager

    How do I direct the manager to the Rome 2 installation folder? Every time I run it I get an unhandled exception which reads "Parameter name: filepath." So I'm hoping that's it.

  2. #22

    Default Re: Mod Manager

    I got problem to find exe file.well it doesnt detect any of exe file,how do I use it ? can some provide me some guide ?

  3. #23

    Default Re: Mod Manager

    im a total noob at this but, When i unpack the mod , and i click on the mod manager icon, it just crashes , what am i doing wrong?

  4. #24

    Default All my mods aren't working.

    So earlier today i was playing with the mods, no issue. But now that i started a new campaign. Almost none of the mods are working.

    Also, the Mod Manager is now showing the vanilla pack files. It wasn't showing them before...

    I believe that is part of the reason why the mods are not working, what i do not understand is how did that happen.

  5. #25
    Heinz Guderian's Avatar *takes off trousers
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    Default Re: All my mods aren't working.

    Did you apply a patch?

  6. #26

    Default Re: All my mods aren't working.

    Quote Originally Posted by Heinz Guderian View Post
    Did you apply a patch?
    Just the friday patch

    But the main issue i'm having is with the Mod Manager. It didn't showed Rome II's vanilla pack files. And now it does and i don't know why...

  7. #27

    Default Re: All my mods aren't working.

    You should probably post this in the ModManager thread...As for the vanilla packs being shown, it did that for me from the start; you have to it not to (there's a checkbox on the right).
    Tools: PFM 4.1 - EditSF 1.2.0
    (Download PFM - Download EditSF)
    Warscape Modding Guide
    Join the PFM User Group on Steam to receive PackFileManager update notifications.

    Respecto Patronum

  8. #28

    Default Re: All my mods aren't working.

    Quote Originally Posted by daniu View Post
    You should probably post this in the ModManager thread...As for the vanilla packs being shown, it did that for me from the start; you have to it not to (there's a checkbox on the right).

    The only options i have is show all pack types and show vanilla conflicts.

    Even when i have unticked the show vanilla conflicts option, it shows me all the vanilla conflicts.

  9. #29
    Heinz Guderian's Avatar *takes off trousers
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    Default Re: All my mods aren't working.

    Quote Originally Posted by Arcani 4 Ever View Post
    Just the friday patch

    But the main issue i'm having is with the Mod Manager. It didn't showed Rome II's vanilla pack files. And now it does and i don't know why...
    if you are having problems with mod manager, just use userscript.txt. It depends on whether the mod is a modpack or movierpack.

  10. #30

    Default Re: All my mods aren't working.

    Quote Originally Posted by Heinz Guderian View Post
    if you are having problems with mod manager, just use userscript.txt. It depends on whether the mod is a modpack or movierpack.
    thanks for the tip. I'm going to try right now.

  11. #31

    Default Re: All my mods aren't working.

    Nope it didn't worked. When i start a new campaign, i get the vanilla public order, taxing, etc.

    Most of the mods i was using were Radious Mods. they were movie pack files.

  12. #32

    Default Re: All my mods aren't working.

    If you edit user.script.txt, you need to set the encoding to Unicode or the game won't recognize it.
    You have to open the advanced options in Notepad to do that.
    Tools: PFM 4.1 - EditSF 1.2.0
    (Download PFM - Download EditSF)
    Warscape Modding Guide
    Join the PFM User Group on Steam to receive PackFileManager update notifications.

    Respecto Patronum

  13. #33
    Tango12345's Avatar Never mind the manoeuvres...
    took an arrow to the knee Content Emeritus spy of the council

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    Default Re: All my mods aren't working.

    Merged with Mod Manager Thread.

  14. #34

    Default Re: Mod Manager

    Every time I press the launch button it CTD. Did I do something wrong?

    I have the retail, not the steam version.

  15. #35
    FreeMayk's Avatar Foederatus
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    Default Re: Mod Manager

    I have a problem with mod activation.
    I put mods in dir, and start mod manager. Have a list of conflicts and other staff.
    Look on pic: http://img824.imageshack.us/img824/3198/btx8.png
    How to activate mods? How to deactivate or something like that. Cant see option for that.
    WHat am i missing?

  16. #36
    Inevitability won
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    Default Re: Mod Manager

    Use the checkboxes on the right. You're currently viewing all packs, untick it.

  17. #37
    FreeMayk's Avatar Foederatus
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    Default Re: Mod Manager

    Quote Originally Posted by .Mitch. View Post
    Use the checkboxes on the right. You're currently viewing all packs, untick it.

    Mods works like a charm.
    Tnx for help Mitch.

  18. #38
    Hrobatos's Avatar Praeses
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    Default Re: Mod Manager

    I'n having issues with mod manger, how do I manualy add mod in the text file? I mean I found it, but not exactly sure what goes in, and it has a wall of text that seem to be my settings?

  19. #39
    Hrobatos's Avatar Praeses
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    Default Re: Mod Manager

    Yeah I was looking at wrong text file. Mods file is empty.

    Edit: nevermind I found it
    Last edited by Hrobatos; September 11, 2013 at 05:47 PM.

  20. #40

    Default Re: Mod Manager

    Everytime I start the mod manager I have to find the exe each time.

    Also i have about 20 different things to check boxes for like data or data_rome2, do I have to check these all off? How can I get it to show only the mods and not the game files?

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