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Thread: Non-playable faction units

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  1. #1

    Default Non-playable faction units

    Here's a list of units that aren't available in custom battles (along with the factions that can use those units). I made this list so that I would have some idea of what non-playable factions have a good amount on unique units. After I finished the list, I figured it might be useful to people who are planning on modding the game to enable certain factions, so I'm uploading it here. (Open it with notepad, not wordpad, otherwise the format will be all wrong because it will be going to a new line when it shouldn't)
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  2. #2

    Default Re: Non-playable faction units

    Very nice, I'm sure it will be useful!

  3. #3

    Default Re: Non-playable faction units

    Very great work, Tblair. Until the db tables are opened up we won't be able to do much. I plan on it as soon as it's possible.

    Huh, so carthage gets gallic mercenaries and Iberian swordsmen? I figured everyone got that.

  4. #4

    Default Re: Non-playable faction units

    Hey thanks for this, I was wondering if I should try out the seleucids since I couldn't see their roster in the game.

  5. #5

    Default Re: Non-playable faction units

    Quote Originally Posted by stylepoints View Post
    Hey thanks for this, I was wondering if I should try out the seleucids since I couldn't see their roster in the game.
    No need, CA's going to unlock them in a month or so. And make them even more interesting, no doubt.
    Last edited by Janne; September 05, 2013 at 03:26 AM.

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