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Thread: Regular updates inbound! First patch coming Friday

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  1. #1

    Default Re: Regular updates inbound! First patch coming Friday

    You are pleased LOL, give me more comrade, I am thirsty for propaganda!!
    Shogun 2, no thanks I will stick with Kingdoms SS.

  2. #2

    Default Re: Regular updates inbound! First patch coming Friday

    Hey,

    The community here on this forum is certainly not representative of the entire playing community of Rome II. I personally love it. And no, I am not "paid" to be positive about a video game, vultures.

  3. #3

    Default Re: Regular updates inbound! First patch coming Friday

    Thank you for selling me a beta-alpha build of the game! Enjoy spending my money!

  4. #4
    Modestus's Avatar Protector Domesticus
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    Default Re: Regular updates inbound! First patch coming Friday

    Any chance I could get the game for free? Seems worth it.

  5. #5

    Default Re: Regular updates inbound! First patch coming Friday

    Please fix battle speed is way to fast !!!
    That's your opinion. My opinion is, the combat is just right, and most of the people I know playing enjoy the combat how it is. I could never go back and play the very slow and terrible combat pace of Medieval II at this point. Also, there's an option in the menu called, "Realistic Combat", give that a go and see if it improves anything for you.

    The majority of my members are enjoying the game and having only minor issues with the game -a few major issues, a few runnnig on extreme with zero issues to report. This experience with Rome II is unique to everyone, obviously because this is pc gaming. Although, it's obvious that the game needs more optimization, mainly for AMD systems, as it really seems like people with newer intel systems are runnnig the game fine, while AMD users are the ones mainly suffering.

    100+ Members of Ferrum Procella are actively playing the game since release, and don't come on the forums making trollish comments to CA and other people who enjoy the game for what it is - the best Total War yet. Thanks for all your work on this game thus far CA, and all of us who love the game appreciate you getting out some patches to improve the game so quickly.

    www.ferrumprocella.com
    Be on alert, stand firm in the faith, act like men, be strong. Let all that you do be done in Love. (1 Corinthians 16:13)

  6. #6

    Default Re: Regular updates inbound! First patch coming Friday

    Hum, you must be trolling ...

  7. #7

    Default Re: Regular updates inbound! First patch coming Friday

    They can "patch" the recruitment/generals system?

  8. #8
    Greve Af Göteborg's Avatar Protector Domesticus
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    Default Re: Regular updates inbound! First patch coming Friday

    Please add in family trees, make battles less blob-on-blob combat and improve performance & graphical cleanliness (flickering, varying texture qualities, pop-up objects etc...)Wouldn't mind if you did a overhaul of the UI as well, it is cryptic and cumbersome.

  9. #9

    Default Re: Regular updates inbound! First patch coming Friday

    give us back the unit multiplier (in the preference script)

  10. #10
    TheRomanRuler's Avatar Campidoctor
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    Default Re: Regular updates inbound! First patch coming Friday

    Great news, and thanx for posting here fan-forums!
    Apologies for anyone who's message i may miss or not be able to answer

  11. #11

    Default Re: Regular updates inbound! First patch coming Friday

    OK, I was told here by a poster that CA have implemented an option to turn the trails off. So where is it then? I've checked all the graphics options, I've even turned the particle effects down to low - the trails are still present and (in)correct.

    @Unwelcome Guest - it has some rough edges, but it is certainly nowhere near as bad as some people here make out. Still, I shouldn't be surprised: I played, and enjoyed, the original Rome for months with no patches/mods, yet apparently it was 'unplayable' according to people here...
    OPEN BATTLEFIELD CAPTURE POINTS AND IMPACT PUFFS HAVE GOT TO GO!
    REVERT INFANTRY THROWING PILAE TO ROME TW'S SYSTEM AS IT WAS PERFECT!

    Mobo: GA-P35-S3, CPU: Intel Core 2 Quad Q8400 2.66Ghz, GPU: AMD HD 6850 1GB, RAM: 4.Gb Corsair DDR2, Sound: Audigy 4, O/S: Windows 7 64bit Home Premium

  12. #12

    Default Re: Regular updates inbound! First patch coming Friday

    Quote Originally Posted by SonOfCrusader76 View Post
    OK, I was told here by a poster that CA have implemented an option to turn the trails off. So where is it then? I've checked all the graphics options, I've even turned the particle effects down to low - the trails are still present and (in)correct.
    Start a battle -> ESC -> Options -> Battle Interface -> Remove missile trails ( not sure how the option is in English though , hope this helps anyways )

  13. #13

    Default Re: Regular updates inbound! First patch coming Friday

    Quote Originally Posted by SonOfCrusader76 View Post
    OK, I was told here by a poster that CA have implemented an option to turn the trails off. So where is it then? I've checked all the graphics options, I've even turned the particle effects down to low - the trails are still present and (in)correct.@Unwelcome Guest - it has some rough edges, but it is certainly nowhere near as bad as some people here make out. Still, I shouldn't be surprised: I played, and enjoyed, the original Rome for months with no patches/mods, yet apparently it was 'unplayable' according to people here...
    Yes I believe what your looking for is here...Preference script...show_projectile_trails true; # show_projectile_trails , Show projectile trails... #

  14. #14
    priam11's Avatar Campidoctor
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    Default Re: Regular updates inbound! First patch coming Friday

    I really should not be amazed that in a thread that announces a patch with 4 calendar days of release, people are still .

    Son of A: Check Options/Battle Interface 4th box after Target Zones etc.
    "Tell people that there's an invisible man in the sky who created the universe, and the vast majority will believe you.
    Tell them the paint is wet, and they have to touch it to be sure."
    -George Carlin

  15. #15
    Tiro
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    Default Re: Regular updates inbound! First patch coming Friday

    @SonofCrusader76 It's under the battle interface settings.

  16. #16

    Default Re: Regular updates inbound! First patch coming Friday

    please fix:1)battle speed! when I speed up the battle it changes by like 1.5% instead of 600%the speed up is ridiculously slow while the main battles are ridiculously fast! units waver and flee in SECONDS. again. ridiculous!2)for the love of god fix the diplomacy! trying to get a trade agreement with people is near impossible!

  17. #17
    alex33's Avatar Centenarius
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    Default Re: Regular updates inbound! First patch coming Friday

    has anyone else faced problems with coop campaign desyncs too? I cant take even a single city with a friend of mine without the game desynicing and well being useless

  18. #18
    Pavlik the Rus's Avatar Civitate
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    Default Re: Regular updates inbound! First patch coming Friday

    First problem - battle speed obviously. Too fast, too arcade, too "starcraftish", meantime this is total war.

    Under patronage of respectable MARCVS
    Надо чаще встречаться
    http://www.twcenter.net/forums/showthread.php?t=58644

  19. #19
    cudakite's Avatar Centenarius
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    Default Re: Regular updates inbound! First patch coming Friday

    Weekly patches? So... just like a Beta build eh?



    ...

    CLICKY

  20. #20

    Default Re: Regular updates inbound! First patch coming Friday

    people confuse too much personal preference with "game issue". battle speed is personal preference, not a game issue. lag and graphic flickering and resolution is an GAME ISSUE.
    Common sense removed due being Disruptive.

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