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Thread: So who is gona fix the AI ?

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  1. #1
    Armageddonn's Avatar Decanus
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    Default So who is gona fix the AI ?

    I wana play this game but everyone keeps saying the both the battle AI and campaign AI suck, so any word if Germanicus will be making ReallyBadAI mod (best AI modification in a total war ever) or any other modders planing on doing something like that?

  2. #2

    Default Re: So who is gona fix the AI ?

    Its not that bad. If you played Shogun 2, the AI is about the same but slightly improved.
    Most people here are overreacting, probably just to get some moders to mod the game asap.

  3. #3
    Armageddonn's Avatar Decanus
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    Default Re: So who is gona fix the AI ?

    Quote Originally Posted by HiguraShiki View Post
    Its not that bad. If you played Shogun 2, the AI is about the same but slightly improved.
    Most people here are overreacting, probably just to get some moders to mod the game asap.
    Erm the AI in shogun 2 was not that good, if you remember they were spamming ashigari units while you were building samurai... plus the diplomacy was kinda useless, so yea i think we need an AI mod if its the same scenario here.

  4. #4

    Default Re: So who is gona fix the AI ?

    Quote Originally Posted by HiguraShiki View Post
    Its not that bad. If you played Shogun 2, the AI is about the same but slightly improved.
    Most people here are overreacting, probably just to get some moders to mod the game asap.
    The main reasons battles are bad right now is because of the way too high killing speed. Units die 10x times faster than in RTW and that's not a lie, even on ultra size armies. Also movement speed is way too high.

    Add in the bad performance and it doesn't really make fun at all.

  5. #5

    Default Re: So who is gona fix the AI ?

    Quote Originally Posted by HiguraShiki View Post
    Its not that bad. If you played Shogun 2, the AI is about the same but slightly improved.
    Most people here are overreacting, probably just to get some moders to mod the game asap.
    Playing as Epirus,second turn in game Athens declares war on me and moves his forces away from capital in strange direction,towards Pella. I quickly capture their unprotected capital. In the next turn Sparta attacks and sieges my newly caputred Athens,3:1 army ratio in their favor,oh boy first real major siege battle.At first glance,spartan army does not have any siege equipment,furthermore 50% of their entire force came and camped infront of my walls and died to peltast and slinger fire,while doing nothing(just staying there and dying).The rest of the Spartan army was a little out of range of my missile troops so i redeployed my army outside of walls to face them.They where there just standing and receiving peltast fire point blank in the face.Heroic victory 0 losses.Yea ai is not that bad...

  6. #6

    Default Re: So who is gona fix the AI ?

    Quote Originally Posted by HiguraShiki View Post
    Its not that bad. If you played Shogun 2, the AI is about the same but slightly improved. Most people here are overreacting, probably just to get some moders to mod the game asap.
    Are you joking? The AI of Shogun 2 was one of the best Vanilla AI's provided by CA.The AI in Rome 2 is basically not existent, it is not reacting to anything regardless if it is on the campaign or battle map.It is not even able to utilize its units properly (especially cavalry).The AI is not even reacting when the city capture points is being occupied... which means is possible to win sieges with not even a single loss.
    Last edited by YassirX; September 04, 2013 at 06:49 AM.

  7. #7

    Default Re: So who is gona fix the AI ?

    It's not really the CAI that is bad, it's actually on par with Shogun II at least. On normal it is slightly too passive though, and on Hard it is about right but the issue is Diplomacy. Everybody hates you, which is ridiculous. On Shogun II I'd get myself a trade agreement, and eventually I could form an alliance. In this game it's just... well it's broken.

  8. #8

    Default Re: So who is gona fix the AI ?

    i've found the non aggression pacts are the new "trade agreements" to allow you to build some standing with a faction

  9. #9

    Default Re: So who is gona fix the AI ?

    There are no major problems in the AI. I played over 30 battles against it on very hard yesterday, and can say it is surprisingly good. It actually flanks, envelops, tries to keep its general alive, avoids traps such as fireballs, and even tries to ambush using the line of sight system. The reason why its capability isn't so apparent is the ridiculous speed of battles; they are over before the AI has even time to maneuver. I would say it may even be better than Shogun 2 AI.

    The reason why everyone here bashes this and that is because the ones enjoying the game are playing it, while the haters hate it here. Whenever people here are unhappy, they bash everything from unit cards to their grandmother, usually starting with the AI. Most of their experiences are also based on just a few hours of game-play, because they have decided not to like it in the first place.

  10. #10
    SonOfOdin's Avatar More tea?
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    Default Re: So who is gona fix the AI ?

    Quote Originally Posted by Augustus Scipius View Post
    It actually flanks, envelops, tries to keep its general alive, avoids traps such as fireballs, and even tries to ambush using the line of sight system.
    I'm jealous. The only thing the AI does in my battles (on Hard) is form two lines, and charge me head on - regardless of terrain, attacker/defender status, army size etc. I had a battle as Pontus against Media - they had a line of slingers and a line of spearmen, and a general's bodyguard unit - and the infantry + general simply charged my phalanx/hoplite line head on lol, while raining stones with their slingers...which were decimated by my flanking cavalry (they took no notice of that, of course).
    /The Eagle Standard/Under the patronage of Omnipotent-Q/Werder Bremen fan/

  11. #11
    SonOfOdin's Avatar More tea?
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    Default Re: So who is gona fix the AI ?

    (delete, double post)
    Last edited by SonOfOdin; September 04, 2013 at 06:00 AM.
    /The Eagle Standard/Under the patronage of Omnipotent-Q/Werder Bremen fan/

  12. #12

    Default Re: So who is gona fix the AI ?

    I'm jealous. The only thing the AI does in my battles (on Hard) is form two lines, and charge me head on - regardless of terrain, attacker/defender status, army size etc. I had a battle as Pontus against Media - they had a line of slingers and a line of spearmen, and a general's bodyguard unit - and the infantry + general simply charged my phalanx/hoplite line head on lol, while raining stones with their slingers...which were decimated by my flanking cavalry (they took no notice of that, of course).
    I just took Kyrene as Egypt with 1 single unit of Phalanx and 2 Ballistas, rest of my army was just standing around. I destroyed a piece of the wall, moved in with the phalanx and saw him standing in that street - so I just went to phalanx mode and killed his entire army in the street. The Phalanx unit got out with 1400+ kills, ing ridiculous. It was only Mob and some spearmen but still man.

  13. #13

    Default Re: So who is gona fix the AI ?

    LOL I like the second part of your post, I myself haven't had a single issue whatsoever either i've just been enjoying it and noting what changes I will be looking for or making myself when the right tools come out.

    And everything you said in the first paragraph was also right now that I remember, During a siege I thought I was gonna be able to use all my traps (sharp stones, fireballs etc) and set them up in the most obvious path I would expect a "bad AI" to go down, but they they just blue-ball me by taking the long way safely.

    The Speed is way too fast I agree, And I actually have been crushed in an open field by the AI.

    Interestingly enough the AI attacked me when I had clear number superiority and infantry superiority, irregardless, the AI attacked me and I clearly knew that I had already lost. Whereas I had germanic youths as my skirmishers and several spear brothers, the AI had light cav and slingers and mainly only standard spearmen to field. Whilst the fodder spearmen tied up my spear brothers while the AI mercilessly rained downed on my back line with slingers they had light cav breaking up my reserve formation with harass from the back. The second I send my reserves to attempt to even engage them the heavy cav runs in and absolutely annihilates my men.

    I genuinely hope that the AI played that as well as I think it did, because I felt a little embarrassed getting crushed that hard... took 10 years just raising that army back up.

  14. #14
    Radious's Avatar I came, I saw, I modded
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    Default Re: So who is gona fix the AI ?

    Defending city without walls results that ai always sends everything for the capture point and ignoring everything on the way there. 3 times in the row same scenario...... Battle AI cant be fixed by modders, this is work for CA, cause battle ai cant be access from any files we will have a chance to touch.

    Winner of the 2011, 2012. 2014, 2015, 2016 and 2017 Modding Awards in Total War Shogun 2, Rome 2, Attila, Warhammer 1 and Warhammer 2.
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  15. #15
    ShadowAU92's Avatar Foederatus
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    Default Re: So who is gona fix the AI ?

    One thing I've noticed across all the 'modern' TW games, and what I think is the games biggest problem, is the horrid AI, S2 wasn't bad but it wasn't good either, I would rate R2 about the same so far, it's like they have a one track mind, they can ONLY defend the capture point or they can ONLY attack head on. I wonder, are CA just horrid at coding AI or is this an inherent problem with the Warscape Engine, I'm going to guess the engine as it is one of the poorest engines for this generation I have ever seen.
    Last edited by ShadowAU92; September 04, 2013 at 07:27 AM.
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