Results 1 to 3 of 3

Thread: Odd Battle AI Behavior

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Odd Battle AI Behavior

    I've noticed sometimes the computer (especially phalanx units) will send part of it's units off to the side and they just sit there until I wander over and attack them. And sometimes the computers reinforcements will just sit at the edge of the map and do nothing until I walk up and wack them with swords.

    Any idea what causes the BAI to just sit around and do nothing?

  2. #2
    Senator
    Join Date
    Nov 2011
    Location
    London
    Posts
    1,234

    Default Re: Odd Battle AI Behavior

    It's a vanilla issue. Often the cause is to do with vegetation, especially if they have siege engines in their army.

    Phalax soldiers going for a wonder has been an issue since day 1 of RTW and no one is exactly sure how to stop it.

  3. #3
    dvk901's Avatar Consummatum est
    Patrician

    Join Date
    Mar 2006
    Location
    Michigan
    Posts
    20,984

    Default Re: Odd Battle AI Behavior

    I am working on the issues with the AI battlefield behavior by doing some testing and tweaking with the formations files. Hopefully I'll be able to solve (think I have) the problem of some units sitting back and doing nothing.

    As for phalanx units, there just is no way, once the battle starts, to make them stay in formation.....that I know of.

    Creator of: "Ecce, Roma Surrectum....Behold, Rome Arises!"
    R.I.P. My Beloved Father

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •