So Macedon, my strongest ally and buffer, was wiped out by a huge Celtic invasion.
I'm in the process of retaking their lands, but I want to bring them back. How do I do that? Do I level the cities, occupy it and then let it rebel? What?
So Macedon, my strongest ally and buffer, was wiped out by a huge Celtic invasion.
I'm in the process of retaking their lands, but I want to bring them back. How do I do that? Do I level the cities, occupy it and then let it rebel? What?
If its anything like Shogun 2, you can choose to make Macedon your client state after you liberate it. Maybe you can then release it, I would try that though.
Try this. Save your game before you take their old Capitol. Take the city, cause it to revolt, and Macedonian rebels may show up. If this doesn't work, just reload your save and no harm done.
Dost thou prate, rogue?
it's strange really, I've noticed a lot of major factions getting wiped out by other smaller factionsGauls were the first to go on mine, then Pontus.
Majors should be able to fall early on, if the same nations wind up endgame opponents every game, that's determinism, a bad trait in a strategy game.
This is supposed to be a historical strategy game. A minor nation should rise only in the rare case where they randomly get some powerful characters as generals etc, or when they are actively subsidized and supported by some other major nation for political reasons.
There's a phrase used on the Paradox forums -- history stops the moment you unpause.
In a Grand Strategy game in a historical period, any number of butterflies flap their wings at once, either through the actions of the player or the AI -- expecting the world map to look the same as OTL's in any given year is foolhardy, and expecting historical major powers to always rise to their heights -- especially when that rise was essentially miraculous in nature, see Oda in Shogun 2 -- is asinine.
I like that Rome, Carthage, Egypt, and Macedon all have fair chances to fall before they can ever reach their historical heights. It keeps the game dynamic and interesting in the long term, as opposed to knowing that, in the end, no matter what you do, you will fight uberrome and its uberlegions.
20 or so turns into my Athens campaign, and Macedonia and Sparta were wiped out by Epirus and Syracuse which was plain weird as I was fighting a hard war against Sparta
So you want everything to end up exactly the same everytime? The only time I would disagree with you is if Rome fell every single time. This also isn't a historical simulator. Total war never was. Besides if it was a simulator then you would lose to Rome every time and then it just be why add any other nation. This is a game with historical bases, not a straight up simulator.