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Thread: Want 40 units fighting under one General? Here is how!

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  1. #1

    Default Re: Want 40 units fighting under one General? Here is how!

    Quote Originally Posted by T-Duke View Post
    Well done m8

    One thing requested uselessly for ages to CA solved by a customer just one day after release... nothing really new here. And still someone who loves vanilla...
    CA don't only cater to players with high spec pcs you know, god be damned if they put in a fixed 40 as default I'll sure as hell won't be able to run the battles at all.
    「戦場廻り、運命決まり、生死しらない」

  2. #2

    Default Re: Want 40 units fighting under one General? Here is how!

    Incredible! Have you tried two 40 stacks at once?

  3. #3

    Default Re: Want 40 units fighting under one General? Here is how!

    Quote Originally Posted by jtfjtfjtf View Post
    Incredible! Have you tried two 40 stacks at once?
    It's great that CA added options for this.Is the limit completely arbritary? Does the UI scale properly at any setting even if a little squashed, or are there just 2 preset UIs for 20 max units and 40?

  4. #4

    Default Re: Want 40 units fighting under one General? Here is how!

    So I decided to try this out with 40 unit stacks and it works.

    Some notes:
    The UI on the campaign map just squashes everything together the more units you recruit. So if you're on a lower resolution like 1280x1024 you won't really be able to see the unit cards with 40, though you can just hover over the slivers to see the names.

    The max number of units on the battlefield is still 40. So no 80 controllable units. The extra 40 units will come in like the old style reinforcements once units from the first 40 start leaving the battlefield. This also means no combined land/sea battles if you have a full 40 navy stack and a full 40 land stack.

    The flag of a unit just just starts filling with black once you go over 20 units.

    Personally i'm loving this. The ability to make 40 unit armies and deploy them all together, especially with the limited armies, is a fun option.

    Off Topic: The city of Rome in-game is pretty nice and very complex looking. I'm kind of sad I won't be able to conquer it with 80 units on the field.

  5. #5

    Default Re: Want 40 units fighting under one General? Here is how!

    I am using windows 7 and under user a few folders have appdata/roaming but none of the roaming folders have creative assembly

  6. #6

    Default Re: Want 40 units fighting under one General? Here is how!

    Epic, since patch 4 I have been getting CTD using the EditSF to edit my army and navy sizes. Worked great using 40 army stacks before patch 4 (maybe it was 5?) and I was able to do the entire Roman campaign using it. If its left at 20, game works fine. If I make both army and navy 40 or 60 unit stacks in a brand new campaign the game crashes on AI turn around turn 6-10. My rig is not the problem I assure you, (i7 4770k and 2x gtx 760 FTW in sli). Is this an EA issue?

  7. #7

    Default Re: Want 40 units fighting under one General? Here is how!

    I had the same problem, through testing I found the sweet spot is 35 max and no CTD.

  8. #8

    Default Re: Want 40 units fighting under one General? Here is how!

    I'd do it, but my performance right now is just too terrible. Also, doesn't upping it to 40 cards kinda mess with BAI and CAI? I'd imagine the AI would rarely, if ever, get a 40 unit stack.

  9. #9

    Default Re: Want 40 units fighting under one General? Here is how!

    80 unit stacks work perfectly, as it has since ETW. However unique legions can't be merged, so don't expect creating 6 legions with their own history etc and combining them before a battle.

    My findings with ETW and NTW is that 80 units vs 80 units work great. The AI uses them to his advantage and battles are a lot more difficult.
    Last edited by |Quintus Sertorius|; September 04, 2013 at 06:55 AM.

  10. #10
    Baltizar's Avatar Civis
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    Default Re: Want 40 units fighting under one General? Here is how!

    I don't know if this would work as I am at work just now. Regarding the multiplier...what if you cut and paste the multiplier line from the shogun 2 preference files and added it to the rome 2 preference file, would that work?

  11. #11

    Default Re: Want 40 units fighting under one General? Here is how!

    +Rep!

  12. #12
    Epic28's Avatar Senator
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    Default Re: Want 40 units fighting under one General? Here is how!

    I am only 16 turns into my Roman VH/VH campaign and as you can see from my spy the enemy AI does utilize the 40 units/army as well shown below, 31 units/40 units. Granted it isnt a great mix of unit selection, but nonetheless. Also you can see the graphic error with the black bars filling up the remaining unit banner. Oh well.
    Last edited by Epic28; October 02, 2013 at 08:43 AM.
    Without mercy. Without compassion. Without remorse.
    All war depends upon it.

  13. #13

    Default Re: Want 40 units fighting under one General? Here is how!

    Thanks man, have some rep!

  14. #14
    Heinz Guderian's Avatar *takes off trousers
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    Default Re: Want 40 units fighting under one General? Here is how!

    You are a great man Epic28

  15. #15

    Default Re: Want 40 units fighting under one General? Here is how!

    What happens if you change this to 40 run few turns, then change it back to 20?

  16. #16
    Biggus Splenus's Avatar Primicerius
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    Default Re: Want 40 units fighting under one General? Here is how!

    Is there a computer on earth that can handle this?
    | R5 3600, RTX 2060, MSI B450I, 32GB 3200MHz CL16 DDR4, AX760i, NH-U12S |

  17. #17
    Epic28's Avatar Senator
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    Default Re: Want 40 units fighting under one General? Here is how!

    Quote Originally Posted by Splenyi View Post
    Is there a computer on earth that can handle this?
    The screens from the OP taken during the 40 unit army of Egypt fighting against roughly 10 enemy garrison units seemed to play fine for me, I didn't notice any severe performance drops.

    *Update

    I am 42 turns into my Roman campaign and no CTD's or flawed mechanics resulting from this. As of now the only issue I have run into is the minor graphic of the General's banner filling up with black, making it hard to distinguish on first look who the faction is. The Battle UI is flat out just a pain in the ass though, and personally I don't like it. From the first screens in the OP I wished it would lay out your units in Battle similar to the campaign (an overlapping manner) rather than how you see it in the Egyptian battle...

    Time to try 40 units per army in battle, with double unit sizes...
    40 units x 320 men/unit = one 12,800 man army (roughly)...

    Or one gigantic lag fest.......
    Without mercy. Without compassion. Without remorse.
    All war depends upon it.

  18. #18

    Default Re: Want 40 units fighting under one General? Here is how!

    Genius Epic Indeed! Btw if anyone cant find App data you need to unhide hidden files in the control panel to find it

  19. #19

    Default Re: Want 40 units fighting under one General? Here is how!

    Looks great! I actually kind of like the blacking out of the flag. It's like a stamp of death coming your way. Almost looks like a flag from the 1700s to now in that screenshot of the celts you took.

  20. #20

    Default Re: Want 40 units fighting under one General? Here is how!

    Next, I wonder if it'll ever be possible to edit reinforcement limits. That would be perfect.

    Hell, AI controlled reinforcements would be acceptable (that you can refuse help).

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