Forgive me if a thread has already been started on this. I looked through the first three pages, but it easily could have gone back further.
Anyway, the battle UI is... Well, really bad. Maybe I am missing something here, but it appears that there is no minimized UI option as there was in other games, but that is just the tip of the ice burg.
The unit cards are horrible and uninformative. I haven't really had any trouble determining which units are which, though they do look quite similar, but other than that, they hardly tell you anything. No unit numbers, vague flashes for apparently ever action a unit makes, etc. Not only that, but if you fight with a full army of 20 men, then the unit cards no longer shrink to account for the extra units, so you end up with two rows of giant cards taking up almost the entire bottom half of your screen, which means I have to play battles without unit cards, or not see the battle.
On top of that, you have to hover over a unit for a few seconds before you can find out information like, it's moral status and if it is winning in it's current combat or not. There are a series of colored icons when you glance at them, which, over time, I am sure we will all memorize and be able to tell at a glance the status of our units. But exactly what was wrong with the way Shogun 2 did it? If you hovered your mouse over a unit in Shogun 2, then it told you everything you needed to know.
The first battle I ever fought, I had a unit of slingers rout without even noticing it. I didn't know they had routed until I saw an enemy unit chasing them across the battlefield.
Apart from that however, Rome 2 is everything I expected it to be! It's fantastic and immersive and the campaign is quite an improvement over previous entries.




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