So it has been noted a few times that artillery is maybe a little too accurate, allowing it to fulfill anti-troop roles in open field battles a little too effectively. Now I agree with that statement wholeheartedly, having had repeated battles where artillery outperformed every other unit in my army, getting the greatest number of kills by factors of 2 or more.
My question is this: How accurate do you think each of the artillery units should be?
The artillery units ingame are as follows (images in spoilers if you need to refresh your memory):
Ballista - can move
Onager - can move
Scorpion - can move
Heavy Onager - can move
Fixed Scorpion - fixed location
Polybolos - fixed location
Giant Ballista - fixed location
Be as specific as you like. If you think barbarian artillery should be significantly less accurate the eastern artillery then say so. Don't be limiting opinions to accuracy either, I want to use the feedback generated by this as a baseline for an overhaul to how artillery works ingame, and that isn't limited to just accuracy.