Demons souls total war is based off of the Ps3 Title by the same name.
The story
On the first day, man was granted a soul and with it,clarity.On the second day, upon the earth was planted an irrevocable poison. A Soul Devouring Demon. Mens greed soon overwhelmed them, and they attempted to harness the power of the demons. Only to be consumed by them.
The Demons swept through the beautiful world and brought it to ruin, until six brave heroes sealed the power of the demons away in six archstones, and banned the soul arts. Many lifetimes have passed since those day's. but now,King Allant the twelfth, has again awakened the power of the demons souls.The power that was granted to him and his people brought unprecedented prosperity to the people of Boletaria.
But none could have anticipated what was to come next. The demons again took the souls of men, and a colorless fog swept over the land. The brave hero sent by the keepers of the six archstones has been slain, and now the King and his demons have free reign over the land.
The King promised the demons that in return for their aid in slaying the hero, he would grant them an end to their eternal suffering. He intends to keep his promise. But the demons see only betrayal.
UPDATE:
The Factions (So far)
The Nexus Walkers
Boletarian Palace
Stonefang Mine
The Tower of Latria
The Shrine of Storms
The Valley of Defilement
The "Soul Starved" (Rebels/Horde)
The Unvanquished (mercenaries)
The Order of Souls (Sub faction, loyal to Mephistopheles)
Right now I am handling all of the modeling and Scripting for the units. But I am looking for someone who is knowledgeable in texturing to help with this project.




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