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Thread: Announcement : The Rome 2 Total Realism Team would like to introduce itself to you!

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  1. #1
    Biggus Splenus's Avatar Primicerius
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    Default Re: Announcement : The Rome 2 Total Realism Team would like to introduce itself to you!

    Well I'm obviously not going to convince you, and most the stuff you mentioned isn't relevant to anything we're talking about (amount of soldiers in an army, evolution of the citizen soldier ) but...
    The man in the right is not a Hoplite.
    His shield is a bigger version of Phalangites pelta.
    Polybius called those exact troops "Hoplitai". Well, not that man specifically, but Antigonid phalanx soldiers. Obviously these men were equipped with a sarissa and a large pelte (or chalkaspis, depending on your view of terminology), and he calls them "Makedonian Hoplitai".

    He was Greek, so he must have been talking precisely, just like you said they did.
    Athens required a "cheaper" kind of warriors to replace Hoplites because there were not enough money to produse hoplons or time to train Hoplites. Ifficrati screated this!
    Those are referred to as Hoplitai in ancient texts...

    So many Greek military terms evolve and come to be associated with something very differently to what they were originally.
    - Hetairoi was just an honorary title for the Makkedonian King's advisers and close friends. Later, it became a military organisation. Do you think all Alexander's Hetairoi cavalry were his close friends and advisers? If so, he must of had a hell of a social life.

    - The word Euzonoi originally had no association with the military, but later developed into a class of warrior.

    - Sarissaphoroi, a class of cavalry, didn't actually carry a sarissa, that was an infantry weapon. They were a lightly armoured cavalry class that carried the xyston.

    That's a few examples, and a few more from other languages, and even other periods;

    - hastatus, primarily a unit class associated with the spear (although the specifics aren't clear).

    - Grenadiers, first established in the 17th century as a specialist unit for throwing grenades (what a surprise), then, by the mid 18th century, Grenadiers evolved into a heavy assault infantry, and didn't even carry grenades!

    - French voltigeurs were first named for their combat role of jumping on an allied horse to get to the field quicker. This practice came out of use in a couple years, but the unit class stayed around with the exact same name for a long time.

    - Jagers, Chasseurs, they weren't all hunters, but that's what the title means.

    My point is, military terms are not always literal, and this seems to be the case throughout all of history. One of these cases evolved to be the Hoplitai. Sure, it started as a hoplon-bearer, but later came to mean something else.

    Hoplon term could be a Greek incorrect shield definition, because the shield was just aspis. In archaic Greek Hoplon meant many things and it could have been a misinterpretation by Diodorus. For example in ancient Attic dialect, as the one used for example by Xenophon and Thucydides, there's no trace of hoplon word at all. Giving a definition of shield they use words as aspis, sakos, kikos, pelte or gerron but never hoplon. For Herodotus the hopla just means arms, while when he has giving a definition of shield they used, he uses just aspis.
    A point proving that Hoplitai cannot just be hoplon-bearer.

    So you say that this is your specialty, but I'm finding that hard to believe
    Last edited by Biggus Splenus; September 15, 2013 at 12:19 AM.
    | R5 3600, RTX 2060, MSI B450I, 32GB 3200MHz CL16 DDR4, AX760i, NH-U12S |

  2. #2

    Default Re: Announcement : The Rome 2 Total Realism Team would like to introduce itself to you!

    I very like RTR mod. and could you fix the sliding bug?like this:http://www.twcenter.net/forums/showt...4#post13244434

  3. #3
    General Maximus's Avatar Vicarius Provinciae
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    Default Re: Announcement : The Rome 2 Total Realism Team would like to introduce itself to you!

    Quote Originally Posted by titanzwh View Post
    I very like RTR mod. and could you fix the sliding bug?like this:http://www.twcenter.net/forums/showt...4#post13244434
    That is not a bug, that is a gameplay problem that cannot be fixed. Only CA can fix that, not the modders.
    सार्वभौम सम्राट चत्रवर्ती - भारतवर्ष
    स्वर्गपुत्र पीतसम्राट - चीन
    महाराजानाभ्याम महाराजा - पारसिक

  4. #4
    AdmiralJC's Avatar Laetus
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    Default Re: Announcement : The Rome 2 Total Realism Team would like to introduce itself to you!

    Greetings from me, too... RTR is the best Rome mod ever ana I'm still playing it. Although I know nothing about moding, as a postgraduate student of ancient history, I'm really interesting about historical accuracy... So, I'm going to propose some changes on this matter. I know that RTWII has a full map with a big variety of factions, but I think it lacks of cities. For example, in the heavily urbanised mainland Greece, there are too little cities. In addition, I don't like the whole Peloponnesus ruled by Sparta or a big part of Greece by Athens, because at that period of time the diplomacy of this area was more complicated and there were many other powerful factions. So I think there should more cities and factions at tha area.
    In Peloponnesus:
    1) the Achaean League, which was formed in 281/0 with its meeting place Aigion as their capital.
    2) the Arcadian League with its capital Megalopolis.
    In mainland Greece:
    3) the Aetolian League with its capital Thermon or Thermos
    4) maybe a Boeotian Confederacy
    5) and finally Thessaly as a vassal state
    I think that these changes would make the game more antagonistic in tha area...


    As for the cities I think there shoulf be at least the three cities with macedonian garissons (poleis-pedes) Corinth, Chalkis and Dimitrias...


    The same thing goes for other urbanised areas, as Italian peninsula, Sicily, Asia Minor, Syria and Mesopotamia...


    These things for start. If you need anything, I'm at your service...

  5. #5
    Biggus Splenus's Avatar Primicerius
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    Default Re: Announcement : The Rome 2 Total Realism Team would like to introduce itself to you!

    ^
    Not possible for now, need to wait for official mod tools from CA to edit the campaign map to any degree (current things can be changed around a bit, but nothing new can be added).
    | R5 3600, RTX 2060, MSI B450I, 32GB 3200MHz CL16 DDR4, AX760i, NH-U12S |

  6. #6
    airborne guy's Avatar Domesticus
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    Default Re: Announcement : The Rome 2 Total Realism Team would like to introduce itself to you!

    Good luck on this, hope to get my hands on this!

  7. #7
    Libertus
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    Default Re: Announcement : The Rome 2 Total Realism Team would like to introduce itself to you!

    I'm a huge fan of this mod team! Go guys!

  8. #8

    Default Re: Announcement : The Rome 2 Total Realism Team would like to introduce itself to you!

    How could i miss this announcement???

    You reanimated my hope for this game.
    I remember Rome 1 was a bit of a disappointment, I played a few times and then left it.
    Several month later i saw a game like Rome 1 on a friends pc but that didn't look like the Rome 1 i know.
    You already know, what i am going to say...

    RTR changed my whole view on this game.
    I hope you can save Rome 2...

    THANKS A LOT

  9. #9

    Default Re: Announcement : The Rome 2 Total Realism Team would like to introduce itself to you!

    Are you guys working away? Its great seeing all the individual mods being released, I think Rome 2 will work really well with a major mod like this and others.

  10. #10

    Default Re: Announcement : The Rome 2 Total Realism Team would like to introduce itself to you!

    AWWW YISS!!!!!

  11. #11
    Garensterz's Avatar Senator
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    Default Re: Announcement : The Rome 2 Total Realism Team would like to introduce itself to you!

    HOLY I JUST J***ED MY PANTS!!!

  12. #12
    Libertus
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    Default Re: Announcement : The Rome 2 Total Realism Team would like to introduce itself to you!

    Please god save this game.
    Rome 2 has so many arcade gimicks it hurts.
    NO - SLEEP - TIL - KYOTO!!!

  13. #13
    Garensterz's Avatar Senator
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    Default Re: Announcement : The Rome 2 Total Realism Team would like to introduce itself to you!

    Total realism please make the game launch a custom battle without the generals. or in the campaign if possible.

  14. #14

    Default Re: Announcement : The Rome 2 Total Realism Team would like to introduce itself to you!

    please rid rome 2 of magic powers. Also slow down battles, you guys are best.


    “I am in fact, a hobbit in all but size”― J.R.R. Tolkien









  15. #15

    Default Re: Announcement : The Rome 2 Total Realism Team would like to introduce itself to you!

    Great news! Good luck guys!!!

  16. #16

    Default Re: Announcement : The Rome 2 Total Realism Team would like to introduce itself to you!

    Awesome guys best of luck!

  17. #17

    Default Re: Announcement : The Rome 2 Total Realism Team would like to introduce itself to you!

    suggestion. i only have patch 1 and not planning to install other beta patches. i would like to prefer waiting to the one final patch, not just a beta. in other words i have a rome 2 total war with greek dlcs (i did afford HAHAHA!) and patch 1.. when reading the reviews, i got discouraged, with all the patches still in beta. so i hope realism would work even just for patch 1 im using radious mod currently.

  18. #18

    Default Re: Announcement : The Rome 2 Total Realism Team would like to introduce itself to you!



  19. #19

    Default Re: Announcement : The Rome 2 Total Realism Team would like to introduce itself to you!

    A hot dessert wind? Mmmmmm... Hot dessert wind..

  20. #20

    Default Re: Announcement : The Rome 2 Total Realism Team would like to introduce itself to you!

    Quote Originally Posted by conorchaos View Post
    A hot dessert wind? Mmmmmm... Hot dessert wind..
    It's like a cold dessert wind, except your hot fudge has melted.

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