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  1. #1

    Default Good factions territory

    So I noticed that EVERY time I play I really spend a lot of time thinking who of the good factions should get what lands...

    I tend to give the dwarves all the mountain regions, the silvan elves mirkwood, lothlorien the anduin vale and lothlorien (I know they should get southern mirkwood, but its required for the silvan elves to reform the kingdom), arnor the regions it needs to reform, gondor everything from harad and mordor and some of rhun, high elves what they need to reform, and dale the sea of rhun.


    What do you guys think? I include this map to show what I mean (as acurate as I could find it)

    I would really like some other point of views about this. One of my goals near end game is trying to give everyone back what they lost to the evil factions.





    Most of this is based on what I can find in the books included in the mod MOS. But many regions don't seem to have predescribed good owners. Mostly for those regions I would like to hear some point of views.

    Oh and btw as long as harad, rhun, dunland can't be culture changed from followers of melkor to something else. I will never consider them as good and they must die. No vasalizing them, so they lose al their territory. No discussion about that pls, even tough they are human. When they can be made good, then its an option.

  2. #2
    Gimli's Avatar Primicerius
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    Default Re: Good factions territory

    I believe Arnor and Gondor were re-united when Aragorn became king.

  3. #3

    Default Re: Good factions territory

    Yes I know but the only mod that enables the reunited kingdom is Baron samedi and PCP, and I prefer mos atm.


    In any case, I also would like to see them reunited, but just take arnor and gondor together than.

    Also where do you think arnor would en and gondor begin etc.

  4. #4
    Dude with the Food's Avatar Campidoctor
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    Default Re: Good factions territory

    I'd maybe give Arnor a couple of the Enedwaith coastal regionas and Rohan Dunland. Extending Dale with southern Rhovanion region and the others further east would be 'nicer'. Then you get onto the big lore issue of East Lorien that was set up in the 4th age in Dol GUldur so does that go to Lorien or Mirkwood?
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  5. #5
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    Default Re: Good factions territory

    Quote Originally Posted by Dude with the Food View Post
    I'd maybe give Arnor a couple of the Enedwaith coastal regionas and Rohan Dunland. Extending Dale with southern Rhovanion region and the others further east would be 'nicer'. Then you get onto the big lore issue of East Lorien that was set up in the 4th age in Dol GUldur so does that go to Lorien or Mirkwood?
    this

    I'd also give less region along anduin vale to Lorien, more to Silvan.

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  6. #6

    Default Re: Good factions territory

    Quote Originally Posted by manekemaan View Post
    Oh and btw as long as harad, rhun, dunland can't be culture changed from followers of melkor to something else. I will never consider them as good and they must die. No vasalizing them, so they lose al their territory. No discussion about that pls, even tough they are human. When they can be made good, then its an option.
    Well someone's a little genocidal. Are you sure you shouldn't be playing for the other team, brother?

  7. #7

    Default Re: Good factions territory

    but then lorien gets nearly nothing.

    Indeed it would be nicer if I gave dale some more rhun theritory, and let gondor control only the south.

    The regions I give to arnor kind of depend on who I play with :p when as arnor, Arnor gets the regions west of rohan, when as gondor visa versa...

    What do you guys think about my idea of dwarves territory? And high elves? I find them the hardest since they seem to have a claim on a lot of territory of arnor/gondor/reunited kingdom...

    Quote Originally Posted by Ulfgard the Unmaker View Post
    Well someone's a little genocidal. Are you sure you shouldn't be playing for the other team, brother?

    I do release all human prisoners so... It kind of counters it. I'm the good guy but as long as they fellow melkor I'm not letting them own land or anything... If they could be brought to other cultures and believes I would be more than happy to have them rule their desert (harad), dunland or rhun.
    Last edited by manekemaan; August 31, 2013 at 02:43 AM.

  8. #8
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    Default Re: Good factions territory

    Quote Originally Posted by manekemaan View Post
    Indeed it would be nicer if I gave dale some more rhun theritory, and let gondor control only the south.
    and

    Quote Originally Posted by manekemaan View Post
    I would really like some other point of views about this. One of my goals near end game is trying to give everyone back what they lost to the evil factions.
    that won't never be very lore accurate, I mean during all the ages there have always been orcs and other wiked creatures here and there on ME and furthermore many territories though formally under the rule of someone, were pure wasteland or wild regions that can be considered rebel at the best.

    Dale wasn't a big kingdom, Gondor never conquered far Harad or anything east or Rhun, Mordor itlsef was never occupied but only kept under vigilance from it's borders, HE didn't founded a true kingdom on the shores of the sea but just kept vigilance over the ports and so on. So as you can see there is plenty of room for customization
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  9. #9
    Dutch-Balrog's Avatar Domesticus
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    Default Re: Good factions territory

    Actually gondor did have controll of the western part of the sea of rhun at one point. And mordor was also under their controll.

  10. #10
    riuk881's Avatar Semisalis
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    Default Re: Good factions territory

    Usually when I play a Gondor campaign the map looks more blue...Rohan is the same as the map above, Gondor has everything south of the Sea of Rhun and east of the misty mountains. Dale has everything north of the sea of rhun and east of the mm and arnor has all the rest. A new age has begun and it is the Age of Man!!! MWAHAHAHAHAHAHAHAHAHAHAHA!
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  11. #11

    Default Re: Good factions territory

    :p so no elves? I like to see them remain in middle earth at some strength, rebuilding the primeval forests etc. Maybe even creating the ents some new entwifes :p

    The dwarves I would like to see creating the best of the mountain regions, just as I like to see dale bloom around the sea of rhun.

    Rohan has there plains so they can play with their horsees.

    Gondor becomes a might power together with arnor...

  12. #12

    Default Re: Good factions territory

    Honestly, I think Dale should get the upper Anduin vales, as well as the Narrows of Mirkwood, mainly because these areas are traditionally inhabited by northmen. After Dol Guldur was destroyed, Mirkwood was partitioned between Lorien (which got the south and the former Dol Guldur as east Lorien), the Beornings and the woodsmen (who got the narrows) and Thranduil's kingdom, which got the northern half or so. I'd say give them to Rohan (having migrated to modern Rohan from the upper Anduin in the first place), but having them snake up the river around Lorien would look incredibly odd (not that a U-shaped Dale around the Silvan Elves would look natural, but still less odd). As for southern and central Rhovanion, I'd say give it to whoever gets there first, Dale or Gondor, though Gondor's canon extent was up to the southern shore of the Sea of Rhun, if I recall.

    I realize this would leave the Lorien elves with little, but I'm virtually certain that the Lorien elves never expressed any desire for territorial aggrandizement beyond knocking off Dol Guldur and sitting on it to make sure it didn't cause any more problems.

  13. #13
    Macilrille's Avatar Domesticus
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    Default Re: Good factions territory

    "Historically" Rohan got all Dunland after The War of The Ring, as an ally (vassal of) Gondor.

    Arnor needs Rhudaur and more of Cardolan.


    The Reunited Kingdom mod is being updated for MOS.

  14. #14

    Default Re: Good factions territory

    Yea I love that RK mod

    The reason why I don't like giving Dunland to Rohan is because its right in between arnor and gondor (so when RK event happens, no link between your country)

    Mirkwood I like giving to the silvan elves because I find its kind of weird separating the woods in half.

    Lothlorien is a hard one... Indeed they just love their small little wonderwood but I feel bad not giving them more....
    So i give them the anduin vale.

    Dale is also hard... Most of the time I give them everything until the bottom border of the sea of rhun, everything south of it goes to the reunited kingdom (gondor + arnor)

    with the RK mod its one less faction to worry about :p

  15. #15
    jinjo's Avatar Senator
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    Default Re: Good factions territory

    gondor is too overpowered in this map

  16. #16

    Default Re: Good factions territory

    then please give your suggestion of how it should be done?

    Btw Now it would look more like this



    The only region i'm not certain of yet is the region north of lothlorien. I'm doubting to give it to lothlorien, Rohan or Dale

    I also find it "sad" that the high elves' land aren't conected to each other but it's either that or no RK...

  17. #17
    Feanaro Curufinwe's Avatar Primicerius
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    Default Re: Good factions territory

    Give Far Harad and Eastern Rhun to their respective factions, and Dunland to Rohan.
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  18. #18
    Macilrille's Avatar Domesticus
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    Default Re: Good factions territory

    Also, after the departure of the Ringbearers Lorien gets left slowly by its inhabitants. Celeborn moves to Imladris AFAICR.

    When Arwén goes there to die in 120 FA, she is all alone and the land is quiet. So soon after the War of The Ring, is should probably go rebel with the Anduin Vales going Dwarven the old alliance of Dwarves and Northmen from the Second Age could represent the Beornings and Woodmen, to have Rohan go all up there would be strange, Dale as well.

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