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  1. #1
    cenkiss's Avatar Domesticus
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    Default Unit numbers on cards

    I know game comes out in a few days but i have to say having no unit numbers on cards is really disturbing. This health bar thing is very small and unusable. Not every unit will have same number of units in the start but they will show the same amount of green on their cards.

    I have to ask will you be able to have a small update for numbers option after release?

  2. #2
    DarrenTotalWar's Avatar Video/Podcast Creator
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    Default Re: Unit numbers on cards

    I'm sure it will be modded, as for the health bar thing, I kinda prefer it, just because no general every had a constant count of how his troops were. Instead runners would tell him, sir the 8th cohort is a half strength ect

    So it's better this way really, theres just no need to know you have 34 men in a unit as opposed to knowing its about 20% strength.

    Also with alot of varying units you might be like hmmm how many did they start with? and have to hover over the unit card for description. This way you always know.

    Check out my latest video: Unit Expansion Mods

  3. #3
    HaveFallen's Avatar Centenarius
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    Default Re: Unit numbers on cards

    Quote Originally Posted by HolyRoman View Post
    I'm sure it will be modded, as for the health bar thing, I kinda prefer it, just because no general every had a constant count of how his troops were. Instead runners would tell him, sir the 8th cohort is a half strength ect

    So it's better this way really, theres just no need to know you have 34 men in a unit as opposed to knowing its about 20% strength.

    Also with alot of varying units you might be like hmmm how many did they start with? and have to hover over the unit card for description. This way you always know.
    I dislike how they took it out, but it makes some sense if you think about it this way..
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  4. #4
    cenkiss's Avatar Domesticus
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    Default Re: Unit numbers on cards

    Quote Originally Posted by HolyRoman View Post
    I'm sure it will be modded, as for the health bar thing, I kinda prefer it, just because no general every had a constant count of how his troops were. Instead runners would tell him, sir the 8th cohort is a half strength ect

    So it's better this way really, theres just no need to know you have 34 men in a unit as opposed to knowing its about 20% strength.

    Also with alot of varying units you might be like hmmm how many did they start with? and have to hover over the unit card for description. This way you always know.
    Your point is ridiculous. A general did not know every inch of the land he was on either or he could not see each soldiers' face in the battle. And they did not work with percentages.

    If i wanted to fill a gap quickly why do i have to look at each unit everytime? Lets say one unit begins with 160 unit and another 80. With this health bar thing when both are half health one unit has 80 soldiers while other has 40. And since unit cards look very similar they may look at the same strength. But they would not be.

    That is what i exactly asked here. An option.

  5. #5

    Default Re: Unit numbers on cards

    I hope ca make a patch on putting actual numbers on unit cards...

  6. #6

    Default Re: Unit numbers on cards

    I'm fairly certain there will be a checkbox in the options menu for "numbers on unit cards". IIRC that's how it was in previous games, but it defaulted to "checked". I think they just turned it off for the demonstrations to make the screen look less cluttered.

  7. #7
    GussieFinkNottle's Avatar Domesticus
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    Default Re: Unit numbers on cards

    Fully agree, I think the removal of it is stupid, I won't go through the many arguments though, I already have done in the 5 or so threads in thee past dedicated to this issue

    Please please patch/make an option CA?
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  8. #8

    Default Re: Unit numbers on cards

    If you think about it a health bar is less arcadey than exact numbers. Right?

  9. #9
    DogSoldierSPQR's Avatar Senator
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    Default Re: Unit numbers on cards

    I have plans to up the multiplier and have units x3 the size of standard. I could lose 20 guys and not know about it. However, I am very much into micro-management and if CA have no plans to add an option, I guess I can get used to scrolling over the unit to see the numbers etc.
    The bars do look good but they don't contain the accuracy we need.
    I personally invite you to check out my complete combat overhaul which will give you a completely new Rome 2 experience:
    (http://www.twcenter.net/forums/showt...ere!-(26-10-13)
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  10. #10
    GussieFinkNottle's Avatar Domesticus
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    Default Re: Unit numbers on cards



    bars and numbers, like in Shogun 2
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  11. #11

    Default Re: Unit numbers on cards

    Quote Originally Posted by GussieFinkNottle View Post


    bars and numbers, like in Shogun 2
    Best answer so far. /sign

  12. #12

    Default Re: Unit numbers on cards


    http://www.youtube.com/watch?v=XEXBGOrh13I&feature=c4-overview&list=UUugJq15BiB-c1NDYPHiznWQ
    look at the left corner there you have your numbers. if you just hover over your units you will see the amount of units

  13. #13
    GussieFinkNottle's Avatar Domesticus
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    Default Re: Unit numbers on cards

    Quote Originally Posted by {Augustus} View Post
    http://www.youtube.com/watch?v=XEXBGOrh13I&feature=c4-overview&list=UUugJq15BiB-c1NDYPHiznWQ
    look at the left corner there you have your numbers. if you just hover over your units you will see the amount of units
    I know, but it requires you to actively seek it out, so you will not notice if one unit starts taking a fast rate of casualties unless you have it selected, which is potentially fatal for strategy. Furthermore that only shows one unit at a time so you cannot just glance down when in the heat of combat to check how your entire army is doing (which could number up to 40 units). It's not very efficient to only monitor 1/40th of your army at a time. This ability to appraise your whole army is particularly important in multiplayer when you cannot pause so need to use as little time as possible to check on units when micromanaging big battles or close-fought engagements

    Also a bar showing a proportion is not very helpful given how variable unit sizes are, even more so with casualties from previous battles. Half a green bar could mean 80 men, it could mean 30. With a number you can just go, 'OK, I have 50 of these' which is easier to match with enemy units or gauge effectiveness
    Last edited by GussieFinkNottle; August 30, 2013 at 12:22 PM.
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  14. #14

    Default Re: Unit numbers on cards

    GussieFinkNottle;13183922]I know, but it requires you to actively seek it out,

    You just need to hover over it not select it.
    so you will not notice if one unit starts taking a fast rate of casualties unless you have it selected, which is potentially fatal for strategy.
    If you see that green bar declining fast your units is taking a lot of casualties fast.
    Furthermore that only shows one unit at a time so you cannot just glance down when in the heat of combat to check how your entire army is doing (which could number up to 40 units). It's not very efficient to only monitor 1/40th of your army at a time.

    So what you say is that you don’t have time to look but still you want to look how many units are in a unit card? And something else so lets say you play on campaign and you have a lot of damaged units you can see how your army is doing based on numbers? I think a green bar represent that way better if you see that most of your green bars are up to 10% I think you not doing so well
    This ability to appraise your whole army is particularly important in multiplayer when you cannot pause so need to use as little time as possible to check on units when micromanaging big battles or close-fought engagements
    I play multiplayer a lot and I never have time to look at the numbers on the unit cards because im to busy flanking or something like that.
    Also a bar showing a proportion is not very helpful given how variable unit sizes are, even more so with casualties from previous battles. Half a green bar could mean 80 men, it could mean 30. With a number you can just go, 'OK, I have 50 of these' which is easier to match with enemy units or gauge effectiveness

    And numbers are so if you see you have an 100 unit on your right flank in front of a 160 unit and on the left flank its the opposite your gonna swith them or what are you gonna do? Who said that the green bar is always full maybe if I have an 80 men unit that was an 160 men unit it is only half a green bar.

  15. #15
    GussieFinkNottle's Avatar Domesticus
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    Default Re: Unit numbers on cards

    Augustus, I disagree with you but I will not just rehash the same arguments again and again, that way everyone just gets annoyed and defensive and it escalates. I refer you to the many debates on this on this forum (I couldn't find them in a search but here's one off the official forum: http://forums.totalwar.com/showthrea...-on-unit-cards perhaps you will have better luck finding them)

    I just want to ask one thing: since this is clearly a removal/scaling back of a feature since the only difference from Shogun 2 and the rest is that numbers are not on the unit cards, whereas they were before, why are you defending it? If their existence does not concern/worry you but many people find it useful, since they put their arguments here, how can it be a good thing to cut something from the game? I know there are supplementary features that perform the function to a less intuitive extent, but since this would be helpful for some people, and there is no reason to remove it, why are you defending its removal? If it does something good for some people and harms the game experience of no-one, how can its removal be a good thing?
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  16. #16

    Default Re: Unit numbers on cards

    Quote Originally Posted by GussieFinkNottle View Post
    I just want to ask onething: since this is clearly a removal/scaling back of a feature since the onlydifference from Shogun 2 and the rest is that numbers are not on the unitcards, whereas they were before, why are you defending it? If their existencedoes not concern/worry you but many people find it useful, since they put theirarguments here, how can it be a good thing to cut something from the game? Iknow there are supplementary features that perform the function to a lessintuitive extent, but since this would be helpful for some people, and there isno reason to remove it, why are you defending its removal? If it does somethinggood for some people and harms the game experience of no-one, how can itsremoval be a good thing?

    Because CA is a professional company and knows what it'sdoing if it really was bad would the testers notice that?
    as for an option they would need to make a whole new unitcard lay out because it would not fit on the green bar and that's a waste of resources and manpower. unless you want font size0.01


  17. #17
    cenkiss's Avatar Domesticus
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    Default Re: Unit numbers on cards

    Quote Originally Posted by {Augustus} View Post
    Because CA is a professional company and knows what it'sdoing if it really was bad would the testers notice that?
    as for an option they would need to make a whole new unitcard lay out because it would not fit on the green bar and that's a waste of resources and manpower. unless you want font size0.01
    Do you say that professional companies never change their games, never add patches? Blizzard constantly changes class abilities. Medieval two had three patches. Shogun 2 had patches. Almost all games add patches.

  18. #18
    cenkiss's Avatar Domesticus
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    Default Re: Unit numbers on cards

    It seems there are unit numbers at the patch 5 at last. Does anyone have a screenshot to show how they are made in the card?

  19. #19
    Ultra123's Avatar Senator
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    Default Re: Unit numbers on cards

    Look at this thread and scroll down to the post by nameless

    http://www.twcenter.net/forums/showt...626029-Patch-5

    numbers on unit cards are there.

  20. #20
    cenkiss's Avatar Domesticus
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    Default Re: Unit numbers on cards

    Quote Originally Posted by Ultra123 View Post
    Look at this thread and scroll down to the post by nameless

    http://www.twcenter.net/forums/showt...626029-Patch-5

    numbers on unit cards are there.
    Now this looks great. Why did not they do it from the start? They have both. Numbers and a bar.


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