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Thread: Let's make some things with freeLCs clear

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  1. #1

    Icon5 Let's make some things with freeLCs clear

    So I was wondering and I will much appreciate if someone from CA could step in and clarify certain things with latest freeLC (Seleucids).
    Just to make things clear, I'm not hating on free dlcs (I'm not mad of course ) and I support CA's decision to support Rome 2 with additional content in coming years.It's really great to hear that.

    Now my question is fairly simple.Does new freeLC (Seleucids) add anything new to the game (new units,buildings,mechanics etc.) or it just unlocks allready existing faction so just making it playable and not adding anything else.Now I know that many of you would attack me with : 'Of course it adds new stuff,otherwise why would it take time to test it and release in the begining of October,duh.CA marry me njvjnjnsjfjjskkdfakk- the remaining part is standard fanboy nonsense though it's nothing better than hater's nonsense but anyway let's get back to topic.

    Now, the reason why I'm not certain abot this is cause with greek states dlc on steam page you can clearly read in it's decription that it adds new units,buildings etc. which otherwise wouldn't exist in game.(http://store.steampowered.com/app/212301/)
    Now on wiki's page where you can read about so far playable factions there is also page about Pontus and Seleucids but it doesn't clarify anywhere that these dlcs will add anything new to already existing factions.

    So to cut it short : Does freeLCs add anything NEW to already existing but unplayable factions or they simply unlock these factions ?
    Oh and yes if it does add new units or whatsoever than I (can I say we ?) will like to know what precisely it adds to the core game.

  2. #2
    Meelis13's Avatar You fight like a cow!
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    Default Re: Let's make some things with freeLCs clear

    i wondered about this myself.
    though i think it will add at least few new units to factions, which would make it worthwile, as im certain that there WILL be mod, where you can play as one of all 117 factions, i.e similar to unlock mod in Empire
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  3. #3

    Default Re: Let's make some things with freeLCs clear

    All the factions are already in-game at release day... all the models, textures, characters, traits, buildings, are obviously already there (else you could not play against those factions).
    So CA is just unlocking them, both with DLC's and freeLC's.

    EDIT: the only things I can image they could really add are custom UI and faction-specific events.


  4. #4

    Default Re: Let's make some things with freeLCs clear

    Yeah I understand that all these factions are already IN the game but the question is :
    Would ​all the units under category NEW on steam page related to Greek states pre-order dlc and buildings and other stuff as well be already present in the game.
    If that's the case then this NEW part is kinda misleading...
    Last edited by Pajkes; August 27, 2013 at 05:53 AM.

  5. #5
    Arrow2daknee's Avatar Vicarius
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    Default Re: Let's make some things with freeLCs clear

    Pontus adds some new stuff I'm sure, so why wouldn't the Selecuids?

  6. #6
    Cheap's Avatar Libertus
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    Default Re: Let's make some things with freeLCs clear

    If you take a look at Shogun 2, I'm almost certain that you can't run into a bunch of Portuguese Tercio while combatting the ottomo clan when you don't have the DLC and are playing a basic faction such as Chosokabe. So I assume the DLC is really new content that you cannot use without paying good money.
    As non preorder customer, I'm already aware that Sparta & Athens will be most probably the same Greek guys without much distinctions before I finally buy this bloody Greek DLC. And same story (even more evident) for Eastern Tribes, which will basically be horse archers and pyjama peasant levy guys coloured differently depending on the faction

    To have a precise idea of what you are missing, take a look on the description of each DLC. Even though everything is on your HDD, content is locked when you don't pay, that's a fact.

  7. #7
    crzyrndm's Avatar Artifex
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    Default Re: Let's make some things with freeLCs clear

    Quote Originally Posted by Cheap View Post
    If you take a look at Shogun 2, I'm almost certain that you can't run into a bunch of Portuguese Tercio while combatting the ottomo clan when you don't have the DLC and are playing a basic faction such as Chosokabe. So I assume the DLC is really new content that you cannot use without paying good money.
    Incorrect actually. Post-DLC release the faction is different whether you buy it or not (the best example of this is actually the Ikk's who on release had normal ashigaru/samurai like most every other faction. Once they were released as a DLC their oversized ashigaru and ronin units were there whether you bought it or not)
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  8. #8

    Default Re: Let's make some things with freeLCs clear

    I think every time that they release a new faction some balancing will have to be taken into account. Also the faction I assume requires 'fleshing out' so we don't end up in the same situation as Rome 1 with one very fleshed out faction and the others less so.

  9. #9

    Default Re: Let's make some things with freeLCs clear

    FreeLC eh? Another word to add to the CA Disctionary.

    Expandalone
    FreeLC

  10. #10

    Default Re: Let's make some things with freeLCs clear

    Quote Originally Posted by Arrow2daknee View Post
    Pontus adds some new stuff I'm sure, so why wouldn't the Selecuids?
    I would suspect so but the question remains: What exactly does Pontus adds ? Except being playable of course.The same is with Seleucids.I can't find anywhere the list of new things unlike with greek states dlc which is described on it's steam page and all new features,buildings,units and etc. are listed there I would assume that if you don't pre-order Greek states then ALL this stuff won't be present in the game.At least it seems so to me.
    It would be great if Jack Lusted since he is currently present on the forums could jump in and explain whether freeLCs also add new stuff like Greek states dlc or simply just unlock the faction.

  11. #11
    DogSoldierSPQR's Avatar Senator
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    Default Re: Let's make some things with freeLCs clear

    All those units and buildings would've already been in the game because you would've fought those factions and seen their unique units. These freeLCs just unlock them for you to use them.
    I personally invite you to check out my complete combat overhaul which will give you a completely new Rome 2 experience:
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  12. #12
    Erwin Rommel's Avatar EYE-PATCH FETISH
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    Default Re: Let's make some things with freeLCs clear

    Anyone ever thought.

    "Gee coz if you unlock it now, as a faction not really slated to be playable, you get only one dynasty to mess with while if its playable, you get 3 internal dynasties in the Seleucids like all the vanilla factions."

    (Its clickable by the way....An S2 overhaul mod.)

    Seriously. Click it. Its the only overhaul mod that's overhauling enough to bring out NEW clans
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  13. #13

    Default Re: Let's make some things with freeLCs clear

    We are buying the game and we will wait for those factions to unlock.

    I have the terrible feeling that a pirate copy of the game will "cracK' the unplayable factions and make them playable right away because these factions will already be inside our setup files, they just need the key to unlock them...

    Food for thought gentlemen.
    Last edited by Oplitis; August 27, 2013 at 07:28 AM.

  14. #14
    Meerv's Avatar Civis
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    Default Re: Let's make some things with freeLCs clear

    Tech tree and the choice system we've had since FOTS wich CA said they will improve alot? They will surely also add new units for the new factions, but even if you dont buy the dlc you might be able to fight against them.

  15. #15

    Default Re: Let's make some things with freeLCs clear

    The DLC unlock the already existing factions, yes. But I imagine they also add missions/scripting, new units and the government system. Just check the size of the DLC before you download, that should answer your question.

  16. #16

    Default Re: Let's make some things with freeLCs clear

    Quote Originally Posted by Rittsy View Post
    The DLC unlock the already existing factions, yes. But I imagine they also add missions/scripting, new units and the government system. Just check the size of the DLC before you download, that should answer your question.
    Pretty much this,

    So, it's not simple "unlock" and sell it to people and posing how generous and decent you are. CA gonna load content in it and polish the faction. It takes time, budget and requires effort as a whole. Imo, we gotta be grateful for their decision.

  17. #17

    Icon5 Re: Let's make some things with freeLCs clear

    Quote Originally Posted by DogSoldierSPQR View Post
    All those units and buildings would've already been in the game because you would've fought those factions and seen their unique units. These freeLCs just unlock them for you to use them.
    Well if that's the case then I would be a little bit let down.I mean then we could just wait for modders to unlock them and it kinda defeats the purpose of freeLC factions.If all we get is 1-3 mb heavy script or whatsoever which just unlocks certain factions then we could as well wait for modders to find way to unlock all 117 factions.

    I dunno but I somehow doubt that's the case.I don't want to get attacked as hater cause I'm just honest but that would be kindaaaaaa lazy and cheap way to gain some points with your customers if all you do is release code which unlocks faction and market this as something wonderfull and proof of CA's fan-friendly commitment.

    And why the heck would then they wait for October to release Seleucids if all they got to do is release unlocking code ?

  18. #18

    Default Re: Let's make some things with freeLCs clear

    Quote Originally Posted by Rittsy View Post
    The DLC unlock the already existing factions, yes. But I imagine they also add missions/scripting, new units and the government system. Just check the size of the DLC before you download, that should answer your question.
    Yup, I think so too.

  19. #19
    Jokern's Avatar Mowbray of Nottingham
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    Default Re: Let's make some things with freeLCs clear

    We do NOT know what the FreeLCs add to the core game besides unlocking the factions. In an article three types of packs were described: Culture Packs, Gelameplay Packs and Campaign Packs. We know what they will contain because CA have told us
    With the FreeLCs, however, we have no idea because there is no information about them. We can speculate but a lot of people talk as if they uhave a definite answer, which is cowdung. We will have to wait and see for an answer.

  20. #20
    Jokern's Avatar Mowbray of Nottingham
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    Default Re: Let's make some things with freeLCs clear

    We do NOT know what the FreeLCs add to the core game besides unlocking the factions. In an article three types of packs were described: Culture Packs, Gelameplay Packs and Campaign Packs. We know what they will contain because CA have told us
    With the FreeLCs, however, we have no idea because there is no information about them. We can speculate but a lot of people talk as if they uhave a definite answer, which is cowdung. We will have to wait and see for an answer.

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