When they first announced the new province system, with which only walled cities can have a siege, and it seemed that for the minor settlements would have been a standard land battle outside the settlement, i was very happy. I think it was a really great gameplay choice, tough at the expense of some of the player freedom.
But it was a clever decision. Why? Because too many siege battles are boring, and land battles should be more.
But more than the particular "siege battles", i think the more general "urban ones" are the boring ones; i.e. battles that take place on a limited space, with limited passable terrain, with almost inexistent room to maneuver, and where is more easy to exploit the AI weakness.
With the new system it seemed that there would have been only 57 epic sieges, and the rest of the battles would have been fought as a "land battle" or an "outskirt battle" (term used in strategy informer preview). And i would have said "good", less urban battles and more land battles!
But now it doesn't seem so. From the last videos (Al Bikham prologue, Find a Way trailer, multiplayer battle, Heir of Carthage battle) we have seen that minor settlements are simply siege cities after all, without a wall: so a urban battle will take place, with a capture point on the center of the settlement.
So maybe (i'm not sure that every minor settlements will have an urban battle, we have to wait and see, but surely every minor settlements we have saw had an urban battle...) the amount of urban battles and land battles will be the same as the previous games (so few land battles and more boring urban ones). But maybe with less choice of freedom for the human player (you can't chose to fortify minor settlements).
No more "siege fest", but now the more general "urban fest".
I repeat, maybe it will not be so (but every minor settlements we have saw had an urban battle...), and a boring urban battle will not take place for every settlement, but i have some worries. Am i the only one?





Reply With Quote











