First of all this is a great mod! Thank you guysSo, if anyone can tell me which swap factions I can play in 1 turn campaign? Also, is there a 4 turns per year mod for 2.6?
First of all this is a great mod! Thank you guysSo, if anyone can tell me which swap factions I can play in 1 turn campaign? Also, is there a 4 turns per year mod for 2.6?
I'm drinking wine and eating cheese, and catching some rays, you know
In order of your questions:
Massalia, Capua, Galatia and the Greeks are all one turn campaigns. There is a 1-turn option also, in _Important_Stuff, for a 1-turn Syracuse campaign.
And of course, there is the Play )ne Turn campaign, and the Roman 1-turn campaign.
No. At present there is no 4tpy option for 2.6.
Creator of: "Ecce, Roma Surrectum....Behold, Rome Arises!"
R.I.P. My Beloved Father
In order of your questions:
Massalia, Capua, Galatia and the Greeks are all one turn campaigns. There is a 1-turn option also, in _Important_Stuff, for a 1-turn Syracuse campaign.
And of course, there is the Play )ne Turn campaign, and the Roman 1-turn campaign.
No. At present there is no 4tpy option for 2.6.
Creator of: "Ecce, Roma Surrectum....Behold, Rome Arises!"
R.I.P. My Beloved Father
Instead of starting a new thread, I would like to expand this one with further inquiries.
I have noticed both Macedon and the Seleucids are using a new dating system. Does that correspond to the "Seleucid Era" in this wiki article? Does it apply to all Successor states?
Another similarity between the 2.6 version of these factions is the fact they use hidden family trees; why is that? I figured it had to do with the new loyalty system for the Seleucids, but Macedon is absent such a system yet still hides the complete family tree. It's very puzzling.
I am enjoying 2.6 very much, looking around for all the little changes and other spottables. Hoping someone can shed light on these observations though![]()
The 'successor states' use the 'SE' dating system, and have since 2.5. And yes, it the Seleucid Era'.
In order to be historically correct, the leaders of these factions had to be too young to have children. So they are a 'family' by themselves....although I think Antiochus has young children.
Anyway, the reason you can see the other characters is because they are part of different families, and we found that RTW actually does keep track of multiple families...you just don't see them in the 'family tree'.
Creator of: "Ecce, Roma Surrectum....Behold, Rome Arises!"
R.I.P. My Beloved Father
Thanks for clearing that up. You are correct about Antiochus and his small flock of heirs.
Thanks dvk! hmm Galatia, nice.
I'm drinking wine and eating cheese, and catching some rays, you know
How do I skip intro movies (when launching the game)? RS intro movie is awesome (nice work) but I don't want intro to be played eveytime I lauch the game. Which file I should edit?
P.S. "Press 'Esc' button evytime" is poor option, so please do not offer this 'solution'.
Another thing, that I am ot allowed to set screen resolution in-game bigger than 1024x768. My screen resolution is bigger, so I had to write manually the right value in preferences.txt file. I never had such issue in other mods (to set right resolution in-game meniu).
paste -nm -movie_cam in the bottom of the rs launcher. Mine was automatically there I had to remove it to see the intro
Ok I try. I thought these options work only on game shortcuts and won't work on RS launcher.
I now, that '-nm' alone is enough to skip intro movie (it probably means "no movie"), but what '-movie_cam' stand for (what this option-preference does)? Or does '-nm' will skip vanilla movie and '-movie_cam' will skip RS movie (which I guess is a camera movie?)?
It doesn't help or I did something not right. I have RS launcher shorcut on desktop. On properties, I added '-nm -movie_cam' at he end of 'Target' line, so it now looks this:
Target line:
"D:\Games\Roma Surrectum\launcher\Roma Surrectum II.exe" -nm -movie_cam
Still both intro movies are being played.
I leave them running, but if I don't want to see them I 'esc' to skip them.
Balla.![]()
In faecorum semper, solum profundum variat.
i have some questions to
where do i change the movement points for ships?can walk my army from rome to region but cant sail from rome to messana in one turn
in the preference there is a line called edit settlement names, so in what folder i shoud look to change lets say bagacum to autatuca tungrorum??ive bin looking for it in the files and found it i guesse.is it desc_regions?do i need to change only the tekst file or also the tga file?
some help is welcome
Last edited by tungri_centurio; August 29, 2013 at 04:50 PM.
Everything we hear is an opinion, not a fact. Everything we see is a perspective, not the truth. -Marcus Aurelius
I think you are looking for data/world/maps/campaign/imperial campaign/ descr_region_and_settlement_names_lookup regarding cities. Remember Data might be inside the specific folder for the faction you are playing.
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