Ok the title sounds strange but I had a thought. With the improved map graphics in RS2, it looks to me like the medieval map graphics were just brought over from that game. There have been a few questions about unit formations and unit pathing lately asking what will be fixed in rs2.6. I love medieval 2 total war and the unit pathing is much better than rtw though still not perfect. I'm wondering if it could be brought over from medieval so the units pathing is much better and siege battles would be better. I'm sure it would be different than just bringing the map over but I wanted to at least bring it up. I hope I'm being clear enough on what I'm talking aboutunits in medieval get stuck on walls and gates a lot less than in rtw and would be cool if that could be brought over to RS




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