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  1. #1

    Default differences in campaign ma between Rome I and Rome II

    Hi,

    is Rome II map bigger or smaller?

    has it more provinces or less?

  2. #2
    davieholgate's Avatar Tiro
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    Default Re: differences in campaign ma between Rome I and Rome II

    Go on the youtube channel for Creative Assembly and youll find all the info there, but there will be more provinces (expanded east)

  3. #3

    Default Re: differences in campaign ma between Rome I and Rome II

    do u know exactly number of the provinces?

  4. #4
    baldrick13's Avatar Semisalis
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    Default Re: differences in campaign ma between Rome I and Rome II

    never heard of a campaign ma before

  5. #5

    Default Re: differences in campaign ma between Rome I and Rome II

    Quote Originally Posted by baldrick13 View Post
    never heard of a campaign ma before
    I think he meant 'camping ma', as in this weekend his ma and pa are going camping.
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  6. #6

    Default Re: differences in campaign ma between Rome I and Rome II

    map*

    sorry i need to correct it asap

    Im writing from the tapatalk

  7. #7

    Default Re: differences in campaign ma between Rome I and Rome II

    There are 173 regions on the Rome 2 map (you will hear the number 183 a lot but that is from a typo one of the CA devs made when announcing it) which is much more then Rome 1 had. The map also goes further north (includes Scotland) south (includes Arabia/Axum) and East (includes Bactria) then in rome 1 and has 117 or so factions on it (more then the 20 for rome 1)
    "Caution, Sir! I am eternally tired of hearing that word caution. It is nothing but the word of cowardice!" -John Brown

  8. #8
    GussieFinkNottle's Avatar Domesticus
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    Default Re: differences in campaign ma between Rome I and Rome II

    It's nearly twice as big, Rome 1 had 104 provinces and Rome 2 has 173 areas to conquer but 57 province groupings to make management easier. It includes areas not in Rome 1, such as Scotland, Saudi Arabia, Afghanistan and Southern Egypt (all modern names for Caledonia, Arabia, Bactria and Nubia)
    It is more detailed in almost every area, the notable exception being Greece, where there are 2 fewer towns (Thermon and Corinth are gone)
    It also has far more factions, 117, so an accurate representation of tribes and nations of the era, compared to a grand total of 21 in Rome 1 (and four of those were Romans, and one was rebels)

    If you want a faction summary, someone (I think TotalWarZone) made this: https://docs.google.com/spreadsheet/...maWZPbnc&gid=0 with 116 of the 117 factions (he accidentally left out the Cessetani)
    And if you want a map with all the details you could need (that is interactive and not cluttered) here it is: http://maps.totalwar.com/rome2map
    Last edited by GussieFinkNottle; August 24, 2013 at 05:01 AM.
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  9. #9

    Default Re: differences in campaign ma between Rome I and Rome II

    Quote Originally Posted by GussieFinkNottle View Post
    It also has far more factions, 117, so an accurate representation of tribes and nations of the era, compared to a grand total of 21 in Rome 1 (and three of those were Romans, and one was rebels)
    You counted those annoying buggers as a Faction? I simply think of them as the infanatly more annoying CA version of barbarians from the Civ games. I was so glad when ETW removed their constant spawning
    "Caution, Sir! I am eternally tired of hearing that word caution. It is nothing but the word of cowardice!" -John Brown

  10. #10
    GussieFinkNottle's Avatar Domesticus
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    Default Re: differences in campaign ma between Rome I and Rome II

    Quote Originally Posted by Aelita View Post
    You counted those annoying buggers as a Faction? I simply think of them as the infanatly more annoying CA version of barbarians from the Civ games. I was so glad when ETW removed their constant spawning
    Though ETW did have a lot of annoying spawning pirates
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  11. #11

    Default Re: differences in campaign ma between Rome I and Rome II

    Quote Originally Posted by GussieFinkNottle View Post
    Though ETW did have a lot of annoying spawning pirates
    But at least you could kill off the Caribbean and Barbary pirates and you could diplo with the Barbaries.

  12. #12
    GussieFinkNottle's Avatar Domesticus
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    Default Re: differences in campaign ma between Rome I and Rome II

    Quote Originally Posted by Kadoken View Post
    But at least you could kill off the Caribbean and Barbary pirates and you could diplo with the Barbaries.
    I once made peace with the rebels in Rome 1 when a rebel diplomat spawned
    Now that ​was weird!
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  13. #13
    Stath's's Avatar Protector Domesticus
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    Default Re: differences in campaign ma between Rome I and Rome II

    Is Rome II going to be the new TW game? Are you guys sure?


  14. #14
    Karnil Vark Khaitan's Avatar Praepositus
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    Default Re: differences in campaign ma between Rome I and Rome II

    Quote Originally Posted by Stath's View Post
    Is Rome II going to be the new TW game? Are you guys sure?
    I heard it was a mod built on Empire total war made by luster!

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    but on the same time modder with my first mod for Rome 2!http://steamcommunity.com/sharedfile.../?id=286218945
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    Quote Originally Posted by riskymonk View Post
    yea but mods are created by fans of the series. Games are created by university students who might not necessarily know or play the games/series they're working on

  15. #15

    Default Re: differences in campaign ma between Rome I and Rome II

    Quote Originally Posted by Stath's View Post
    Is Rome II going to be the new TW game? Are you guys sure?
    No, its Call of Rome: Ancient Warfare II

  16. #16

    Default Re: differences in campaign ma between Rome I and Rome II

    Quote Originally Posted by Stoferr View Post
    No, its Call of Rome: Ancient Warfare II
    Not actually a bad name if CA got some competition in this genre.

  17. #17

    Default Re: differences in campaign ma between Rome I and Rome II

    Quote Originally Posted by GussieFinkNottle View Post
    It's nearly twice as big, Rome 1 had 104 provinces and Rome 2 has 173 areas to conquer but 57 province groupings to make management easier. It includes areas not in Rome 1, such as Scotland, Saudi Arabia, Afghanistan and Southern Egypt (all modern names for Caledonia, Arabia, Bactria and Nubia)
    It is more detailed in almost every area, the notable exception being Greece, where there are 2 fewer towns (Thermon and Corinth are gone)
    It also has far more factions, 117, so an accurate representation of tribes and nations of the era, compared to a grand total of 21 in Rome 1 (and three of those were Romans, and one was rebels)
    thanks a lot for all the infos!

    I always deal with the old Rome I as standard measure for a good map!

    104 provinces so seemed to me so a big amount of ways to expand my domain, but 173!

    thats a great work done by CA

  18. #18
    GussieFinkNottle's Avatar Domesticus
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    Default Re: differences in campaign ma between Rome I and Rome II

    This thread is fast running out of steam
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  19. #19

    Default Re: differences in campaign ma between Rome I and Rome II

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