Hello all, I know there has been discussions in regards to how generals should gain their traits, and randomness seems to generally triumphs in favour. As I for one enjoys to take a hell of time to read through my generals traits, RagingBulblax had passionately written the pleasure of random traits which I very much shares in text, it had certainly triggered my nostalgia for the past and I'm sure it would cast the same charm on any other old school TW fans out there.

Spoiler Alert, click show to read: 
One glaring difference between Rome and Shogun 2, is the character traits that the generals and agents can get in Rome. I think that it's a lot more immersive and interesting to have the traits appear semi-randomly, based on what's happened to the character, rather than picking them out of skill tree. Same goes with the retainers vs. retinue thing. Its cool to see what happens to people, and have them "have a life" outside of the player's direct control, and try to piece together or fill in the gaps of the story of how a general got that Egyptian Turncoat, and the general's relationship with them, and how they interact with other troops in the camp, etc. I took particular amusement, as much as laughing heartily out loud, when I saw that my badass Seleucid general, Abydos the Conqueror, was "Aggressively Perverse", and imagining him going around the tents in his camp, satisfying his whims, hehehe. Its cool to imagine how he became as such, and how that plays into the relationship he has with his troops and governed citizens, and how it actually gives him that influence penalty. In Shogun 2, picking from a standard list of skills, and choosing the retainers, feels a lot less immersive and a lot less interesting. I hope that the system in Rome II more closely resembles that of Rome, for the sake of entertainment, as this is a big part of enjoyment of the game for me, and, I'd imagine, for others. How do you all feel about this?
http://www.twcenter.net/forums/showt...its-in-Rome-II




But, after going through Jack's Macedon campaign play, (http://forums.totalwar.com/showthrea...gn-Playthrough) I noticed Rome 2 seems to have had dishearteningly inherited a similar skill tree system as we have seen in Shogun.
I want to firstly expresses my devastation partly because subjectively speaking I believe such system reflects laziness in general and it is also partially responsible for my dislikes of Shogun 2.
Secondly I hope someone could release me from this torment by proved evidence for otherwise.
I know the game is gonna be released in few days, but sadly, I wont be playing it till late September, so please...
Many thanks in advance.