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Thread: Europe 270 BC II

  1. #41

    Default Re: Europe 270 BC II

    Great work! It's a very interesting mod.

  2. #42

    Default Re: Europe 270 BC II

    A mi me ocurre lo mismo, el link está roto

  3. #43
    BagaturSasha's Avatar Invictus
    Artifex

    Join Date
    Jul 2014
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    Montenegro
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    813
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    Default Re: Europe 270 BC II

    This mod look very interesting

    Leader of the "Creative flame" studio.
    Author of the book "Legends of Moon Landscape"
    also author of the books "Fly", "Volcanorium" and other works too. Mostly specialized on fantasy.

    https://wiki.twcenter.net/index.php?...r:BagaturSasha
    My Wiki page
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  4. #44

    Default Re: Europe 270 BC II

    Unit changes in this modification are only visual wise or does it change stats as well?

  5. #45

    Default Re: Europe 270 BC II

    is still 3.0? ?

  6. #46
    SharpEyed's Avatar Be Fair and Thankful!
    Join Date
    Oct 2013
    Location
    the Vale of Tears
    Posts
    3,384

    Default Re: Europe 270 BC II

    Its a good mod overall, but i shall say some stuff that could be better if changed..

    So map is bigger, much more cities, ok, but more than half of the map is rebels, could be filled with more factions
    Also, map is bigger but cities look smaller, i mean very small, hardly noticing them without zoom..

    And general retinues are in english, but traits are in german, how that happened?!
    Last edited by SharpEyed; January 21, 2016 at 09:40 AM.

  7. #47

    Default Re: Europe 270 BC II

    Hi I have downloaded your mod and its very good and working fine as similar to the above poster any traits for characters are in german is there anyway to fix this thanks

  8. #48

    Default Re: Europe 270 BC II

    Hi,

    I know its been a long time but would anyone happen to have a copy of this mod? It was a lot of fun back in the day

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