I love that ca chose roman time period, i love certain things they have added to Rome 2. Such as line of sight, less more important battles,slowing down battles and lower RPS effect etc.
But to me what may destroy battles and turn them into a click fest is all the special abilities of not just generals,but units as well. It has been confirmed that certain units will have multiple ablitites, as well as generals with new to TW series ablitites. What made TW unique and great in my opinion [not counting Norb soft dev http://www.norbsoftdev.net/] that separated them from random rts games battles was. It actually matter if you flanked guys,morale,how tired units are and what overall strategy you would use. Now it seems CA is going in the direction of what magic ability you use at what time and how quick you can push a button on all your units to bring out these magic ablitites. It seems strategy is tacking a back seat to poor gameplay. Instead of enjoying a battles as a movie, and considering my next strategic move, i will be trying to click as many ablitites as i can instead. I see no fun in this kind of gamplay, as i have played it before.
I am all for generals having effect on battles, by why with magic button abilities? why not have from beginning of game,certain generals effect morale of units, even units about to run, that they have slight % chance because general to rally? without the use of a magic button?. Or why not if a general is near it can increase moral of units?. Why harm gameplay with mass button pushing?.
For me when all the unit abilities were added, it really took from gameplay, i had to stop playing as Germans because i would have to make sure all my units hit "warcry" before charging in. I think the Germanic warcry and charge bonus should just be in the unit anyways and when they charge,they yell.
Another negative effect a poster brought up, is that button abilities make it very hard to immerse yourself in the feel of the game. It's hard to think your a general of a army in roman time, when you are clicking magic button buffs. To me the feel of the game and to feel like your actually there is very important, this makes it impossible with magic buffs in battle for me personally, it will be like a reminder in game over and over.
another negative a poster pointed out is that it adds is micro management to the battle map were there is already alot. While ca reduces the amount on campighn map with no time constrats.






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