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Thread: Bran Mac Born's LME Mod

  1. #21
    roy64's Avatar Tiro
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    Default Re: Bran Mac Born's LME Mod

    I've played 4 battles so far & in all of them the AI flanks my lines & then walks into my lines.

  2. #22
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    Default Re: Bran Mac Born's LME Mod

    UPDATE: Changed deceleration settings for infantry should fix problem with them walking into units. Post one. Please test.
    Roy64 are the enemy units not firing on your units at all?

  3. #23
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    Default Re: Bran Mac Born's LME Mod

    "Roy64 are the enemy units not firing on your units at all?"

    Yes they were firing. They were forming up in a line in front of my line then one unit would walk down the line getting shot to pieces trying to outflank my line.
    Last edited by roy64; May 30, 2014 at 04:22 AM.

  4. #24
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    Default Re: Bran Mac Born's LME Mod

    With the latest update things are worse.

    I formed two lines of infantry with the artillery in the middle like this -------___------- All the enemy infantry would then walk towards the artillery & then turn to flank each line whilst my artillery just killed them. The enemy formed no lines just spent all it's time trying to outflank me.

    There were two other things I haven't noticed before. The first is the artillery always fires to the side of an enemy unit, the second is when you order your cavalry to attack a unit it would sometimes just stop in front of the enemy unit & get shot to pieces.

  5. #25
    Bran Mac Born's Avatar Artifex
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    Default Re: Bran Mac Born's LME Mod

    UPDATE- Replaced LEM battle entities table with Bran battle entities table, added new unit movement modifiers table. I think it was the LEM battle entities that was messing things up. About CAV- move your unit about 100 meters out from enemy and double click on the enemy unit.

  6. #26
    roy64's Avatar Tiro
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    Default Re: Bran Mac Born's LME Mod

    Using the same tactic of two lines of infantry with the artillery in the middle -------___------- the enemy would line up at an angle of about 150 degrees \ causing the bottom of their line to walk into my line. I know about the cavalry but the trouble is you forget about them & they all get killed.
    It seems the AI is trying to hard to outflank my lines instead of going toe to toe with me.
    The artillery still fires to one side. Your getting there Bran.

  7. #27
    Bran Mac Born's Avatar Artifex
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    Default Re: Bran Mac Born's LME Mod

    Well at least the enemy army is trying to flank you-I tried hard to make that work instead of them just coming straight at you. About the CAV click on the enemy unit then hit the R button on the key board, Just don't attack with Cav more than 200 meters out and hit them in the flank of rear. Are the enemy infantry when they get into range open fire on your units? Send a screen shot of this behavior. I am going to look at the spoting distance for the units and see if they are large enough. Maybe this file is not working with the LEM mod. I will make another version that is incorporated into the main mod file.

  8. #28
    Bran Mac Born's Avatar Artifex
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    Default Re: Bran Mac Born's LME Mod

    UPDATE-Ok I found the problem and redid the KV_Rules tables and it was the fire and advance penalty. SO units will line up better and fire on you. Please test. This is it for now. Post one.

  9. #29
    Bran Mac Born's Avatar Artifex
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    Default Re: Bran Mac Born's LME Mod

    UPDATE: New Trigger Events. Post one

  10. #30

    Default Re: Bran Mac Born's LME Mod

    Bran did you modify something in the naval battles? Because the the cannons from the ships doesn't hit anything at any range with any type of ammo. Tested today with the last update from your mod. Can you look at this please?
    Also, I'm loving land battles! They're GREAT! Keep it up!

  11. #31
    Bran Mac Born's Avatar Artifex
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    Default Re: Bran Mac Born's LME Mod

    UPDATE : Naval gunnery fix. Please test. Post one.
    Last edited by Bran Mac Born; June 07, 2014 at 07:30 PM.

  12. #32

    Default Re: Bran Mac Born's LME Mod

    Thank you Mr. Bran! Gonna test it soon!

  13. #33

    Default Re: Bran Mac Born's LME Mod

    Ok Bran tested the new file and the accuracy from the ships seems fixed. Thanks! But now some custom ships added by this mod doesn't seem to be shooting at me.

  14. #34
    Bran Mac Born's Avatar Artifex
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    Default Re: Bran Mac Born's LME Mod

    What ships are not shooting. Please give me the name or types of ships.

  15. #35

    Default Re: Bran Mac Born's LME Mod

    Well I'm playing the 1805 campaign as the Cisalpine Republic and a navy from Sicilia attacks my custom 74 gun ship called: Small Sanée Class (something like this). The problem lies with the customized enemy ships, their navy are made from 1 frigate admiral (no problem shooting), 2 brigs (nps) and 2 customs ships from LME (Abbonanza e Richezza and San Gaetano) each with 50 cannons, they just start closing to me and then do nothing, just musket shots from the marines.
    Gave a try with the submod disabled, and they started shooting again.
    Last edited by PrimoTw; June 08, 2014 at 09:50 PM.

  16. #36
    Bran Mac Born's Avatar Artifex
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    Default Re: Bran Mac Born's LME Mod

    will look into this.

  17. #37
    Bran Mac Born's Avatar Artifex
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    Default Re: Bran Mac Born's LME Mod

    UPDATE :Uploaded new version try it out . Could not find those ships. Changed calibration area and half chance hit settings.

  18. #38
    roy64's Avatar Tiro
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    Default Re: Bran Mac Born's LME Mod

    There's an improvement Bran but it takes along time for the AI to form lines all the wile they are taking a lot of damage from my artillery. There's still the problem of the artillery firing to the side of an enemy units & the cavalry stopping in front of the enemy units.

  19. #39
    Bran Mac Born's Avatar Artifex
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    Default Re: Bran Mac Born's LME Mod

    UPDATE: Artillery accuracy fix. Post one.
    roy- at the start of the battle do not unlimber you artillery-the AI will form up better- then when it is formed up, unlimber and open fire.
    Get about 200 yards out and click on enemy unit and hit the R button and the Cav will charge in and not stop. Or get in about 150 yards out and double click on enemy unit.

  20. #40

    Default Re: Bran Mac Born's LME Mod

    Good stuff, thanks !

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