So, that's my question.
If you siege a city with an army that has artillery; will this army cause more passive damage/casualties to the city than if you sieged them with an army without artillery to simulate the damage/devastation wrought by passive shelling?
Also, will we have the ability to use agents to poison/pollute water supply/sabotage food storages or cause dissent in cities that you are siege'ing to reduce how long they can withstand the siege, or even create a chance for surrender?
I'd really like being able to use agents to influence how long a city would survive a siege.




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