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Thread: All units will be recruited in 1 turn...right?

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  1. #1

    Default All units will be recruited in 1 turn...right?

    Since 1 turn last a year. And throughout history *specially Classical History* we see Rome rising up large armies in just a couple of months and defeat large number of enemies just a few months later.

    Also throughout history we have seen that the building of Quinquiremes and other large naval vessels, despite the complexity and large scale of the project were finished in months.

    If the game had been 4-turns per year, they yeah seeing some units taking several turns to be trained would be acceptable.

    If the game had been 2-turns per year, i think just the most elite units would be forgiven for taking more than one turn to be recruited.

    But now with 1-turn per year i think all units should be able to be built inmediately. Few exception may be Spartan Elites and perhaps a few other really high level Elite Units here and there. But the majority of the army should be able to be recruited in just 1 turn.

    What do you guys think?

    Also has CA confirmed that only 1 unit per turn can be recruited by each army? Or can you recruit similar to Shogun? That as you upgrade your castle *in Rome II's case General* you can recruit more units per turn each upgrade.

  2. #2
    Radious's Avatar I came, I saw, I modded
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    Default Re: All units will be recruited in 1 turn...right?

    If they wont be, then mod can easily do this.

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  3. #3

    Default Re: All units will be recruited in 1 turn...right?

    I'd be fine with a full stack being able to be built in one or two years, but only if there was a manpower system in place. Which there isn't, from what I gather?

  4. #4

    Default Re: All units will be recruited in 1 turn...right?

    Quote Originally Posted by caissus View Post
    I'd be fine with a full stack being able to be built in one or two years, but only if there was a manpower system in place. Which there isn't, from what I gather?
    From what i undertand i havent read too much about it, there is a limited supply of manpower available, variables based on what i do not know - probably land/economy.

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  5. #5
    DogSoldierSPQR's Avatar Senator
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    Default Re: All units will be recruited in 1 turn...right?

    I think it will be similar to Shogun 2. You'll get certain units you can recruit in bulks that'll come next turn whereas some units will take two turns etc.

    With 1 turn per year, I just hope that we don't have to burn through turns just to get ourselves an army.
    Last edited by DogSoldierSPQR; August 17, 2013 at 11:53 AM.
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  6. #6

    Default Re: All units will be recruited in 1 turn...right?

    I recall someone said you could recruit 3 unit at a time, and that was in the prologue. I believe it will also be affected by the buildings in the province so building up an army shouldn't take longer than previous games. I am pretty sure that most units will only take 1 turn to recruit except for the very elite ones of course. For the really large ships though as Hexaremes or Octoremes (I have no idea if these existed just putting it out there) I would not be surprised if they took 3 turns or more to build.
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  7. #7
    Meerv's Avatar Civis
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    Default Re: All units will be recruited in 1 turn...right?

    Manpower = Army Limit

  8. #8

    Default Re: All units will be recruited in 1 turn...right?

    Quote Originally Posted by Arcani 4 Ever View Post
    Since 1 turn last a year. And throughout history *specially Classical History* we see Rome rising up large armies in just a couple of months and defeat large number of enemies just a few months later................
    That's a misunderstanding of the fielding of the citizen farmer armies of the Early-Middle Republic. The 'secret' is that they were already mostly trained and ready to equip themselves. Whether it was to raise the 2 consular armies for the year, or augment to fielding 10 and even 20 legions when things were dicey; it was a simple matter to get them to parade, pick the ones you want, send them back to get equipped and present them on the day. But they were also then disbanded at the end of the campaign and went back to farming.

    Players don't do this, but maintain standing armies. They then need maintaining permanently and thus have ongoing costs (and normally therefore an upper limit on how many you can have). When doing so, completely new units are assembled differently. Perhaps the best and simplest example of this was the raising of the VII Galbiana/Hispana legion at the time of the 4 Emperors. The whole of Spain (from those with Citizenship) could support one legion. So, if there were 10 settlements in Spain and you could raise 1 'cohort' in each, then you could indeed raise a whole 'legion' in just one turn. But not from a single settlement.

    Personally, the original and best, 1turn recruitment system is an excellent compromise. I hope it continues. Any Mod that introduces 0turn recruitment is simply driving at extra battles and not enhancing the simulation at all.

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  9. #9

    Default Re: All units will be recruited in 1 turn...right?

    So we still recruit individual units? I thought we were going to recruit armies this time around... Or did I misunderstand the early info...which probably have been changed since then?

  10. #10

    Default Re: All units will be recruited in 1 turn...right?

    Quote Originally Posted by spartan753 View Post
    So we still recruit individual units? I thought we were going to recruit armies this time around... Or did I misunderstand the early info...which probably have been changed since then?
    Wow you seem to have missed quite a lot haven't you ? You will be able to recruit individual units but only recruit them into armies, not on their own. Take a look at this to see how it's done http://www.youtube.com/watch?v=iy49TFEycTI.

    Quote Originally Posted by Martin N
    I just hope its not 1 turn recruitment, 10 years for 10 units? Be a bit strange.
    No 0 turn recruitment I'm afraid though it won't take 10 years to recruit 10 basic units. At the very least, you will be able to recruit 3 basic units per turn.
    Last edited by killua; August 17, 2013 at 12:29 PM.
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  11. #11

    Default Re: All units will be recruited in 1 turn...right?

    Quote Originally Posted by killua View Post
    No 0 turn recruitment I'm afraid though it won't take 10 years to recruit 10 basic units. At the very least, you will be able to recruit 3 basic units per turn.
    What do you mean by 0 turn recruitment? I know in the original, 9 units at a time, but you then go on to say bare minimum 3. Do we know for sure?

    It would make sense for a whole Army to be raised in one turn, i mean its a year, you can accomplish a lot in a year. Just make it really really expensive to do it - even 3 units a year is pretty bad, i mean thats nearly 7 years for a full army. Yeah yeah its not supposed to be realistic idk just feel like you cant have this slow recruitment with 1tpy destroy any immersion i want to have.

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  12. #12

    Default Re: All units will be recruited in 1 turn...right?

    Quote Originally Posted by Martin N View Post
    What do you mean by 0 turn recruitment? I know in the original, 9 units at a time, but you then go on to say bare minimum 3. Do we know for sure?

    It would make sense for a whole Army to be raised in one turn, i mean its a year, you can accomplish a lot in a year. Just make it really really expensive to do it - even 3 units a year is pretty bad, i mean thats nearly 7 years for a full army. Yeah yeah its not supposed to be realistic idk just feel like you cant have this slow recruitment with 1tpy destroy any immersion i want to have.
    By no 0 turn recruitment I meant that units aren't recruited instantly, as in no waiting. As far as I know, you couldn't recriut multiple units at a time in the original Rome so I don't know what you mean with 9. That you would be able to recruit 3 units at a time, I heard from someone who had played the prologue campaign and I figured that would be the minimum so we do not know for sure.

    Many here are dissapointed by 1tpy but it's just something we will have to cope with as a 1turn recruitement for a whole army would completely destroy the function of the army cap.
    Everyone's a pacifist between wars. It's like being a vegetarian between meals.
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  13. #13

    Default Re: All units will be recruited in 1 turn...right?

    Quote Originally Posted by killua View Post
    By no 0 turn recruitment I meant that units aren't recruited instantly, as in no waiting. As far as I know, you couldn't recriut multiple units at a time in the original Rome so I don't know what you mean with 9. That you would be able to recruit 3 units at a time, I heard from someone who had played the prologue campaign and I figured that would be the minimum so we do not know for sure.

    Many here are dissapointed by 1tpy but it's just something we will have to cope with as a 1turn recruitement for a whole army would completely destroy the function of the army cap.
    Apologies i was thinking of Roma surrectum, really tired. I misunderstood you as well i thought you said it would be 0 turn recruitment, then went onto say it was 3. Just a misread on my part. I guess 3+ is better than 1, is there any indication whether the turns display as numbers? Or as an actual date? I looked at that video you linked but could not see it clearly on the interface. I could get used to it with just increasing turn numbers but it is a real shame.

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  14. #14

    Default Re: All units will be recruited in 1 turn...right?

    I just hope its not 1 turn recruitment, 10 years for 10 units? Be a bit strange.

    "I may not like what you say, but I will defend to the death your right to say it."

    - Voltaire(1694–1778)

  15. #15

    Default Re: All units will be recruited in 1 turn...right?

    I do love the 0-turn campaign in RS2!
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  16. #16

    Default Re: All units will be recruited in 1 turn...right?

    I don't know if in the prologue the timescale is different. I mean if each turn is 1 year or 1 month. In the video when they recruit, it's clearly visible that the first 3/4 are recruited immediately for the next turn while the next ones require 2 turns. However considering you need a general to recruit an army, you must recruit and then move to aquire new soldiers. Sincerely I don't know how it works. For sure the first Rome had the worst one as you had to take one unit a time and it took ages to have a full complement legion.
    For those adressin to RS, it was absurd and a really bad thing to have 0 turn recruit.

  17. #17

    Default Re: All units will be recruited in 1 turn...right?

    From what I saw reported by those who played the Prologue, it was possible to recruit 3 units over one turn. I believe this included artillery. Some units may require more (and I'd expect top tier units to) but we don't really know yet. It may also be like in previous games, whereby certain buildings in a region affect recruitment/replenishment time.

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