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Thread: Rally Point

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  1. #1
    Durnaug's Avatar Campidoctor
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    Default Re: Rally Point

    Looks pretty good.

  2. #2
    Spajjder's Avatar Senator
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    Default Re: Rally Point

    It looks great. But I do wish the phalanx would be able to last longer than a few seconds against another phalax head on. A minute at least.
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  3. #3

    Default Re: Rally Point

    The phalanx animation and formation is brilliant! It's out of question.
    But the speed of fighting worries me much. The phalanx v. phalanx (even their levels are much different). Is it possible to kill a lot of armoured people in 10-15 seconds?

  4. #4

    Default Re: Rally Point

    Quote Originally Posted by MaxTarget View Post
    The phalanx animation and formation is brilliant! It's out of question.
    But the speed of fighting worries me much. The phalanx v. phalanx (even their levels are much different). Is it possible to kill a lot of armoured people in 10-15 seconds?
    Pike formation vs pike formation is usually one of the bloodiest engagements that can happen on a battlefield. And while clearly the game is speed up from what it would take in real life, casualties would amass very quickly! And for proof that one phalanx could dominate the other while taking minimal casualties...have a look at these bad asses http://en.wikipedia.org/wiki/Argyraspides

  5. #5

    Default Re: Rally Point

    I thought the pike phalanx looked very impressive. I would have liked to see a hoplite phalanx versus a pike phalanx though

  6. #6
    Civis
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    Default Re: Rally Point

    Pretty awesome to see heir with CA staff.
    Hope to see some info from him.
    "Your majesty will faster see Vysla streaming backwards than lithuanians and their etmon routing"

  7. #7

    Default Re: Rally Point

    Animations looked fantastic.

    Thanks for putting this together CA, never seen a company better at responding to fans!

  8. #8

    Default Re: Rally Point

    Quote Originally Posted by RoyalNobody View Post
    Animations looked fantastic.

    Thanks for putting this together CA, never seen a company better at responding to fans!

    Yeah, people were moaning saying "I don't know what these community staff do" but it's uncanny how CA keep putting videos out of the things we're asking to see.

  9. #9

    Default Re: Rally Point

    Brilliant. This game is going to be amazing.

  10. #10
    Smiling Hetairoi's Avatar Semisalis
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    Default Re: Rally Point

    Let's hope they make an expansion about the Diadochi. Non-stop phalanx action!

  11. #11
    Archilles's Avatar Semisalis
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    Default Re: Rally Point

    Quote Originally Posted by Smiling Hetairoi View Post
    Let's hope they make an expansion about the Diadochi. Non-stop phalanx action!
    The diadochi are in?!?

  12. #12

    Default Re: Rally Point

    I still don't see what's so special about phalanxes looks awesome, of course.

  13. #13

    Default Re: Rally Point

    Preorder cancelled because Brian Blessed didn't yell.
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  14. #14
    Hinkel's Avatar Commander in Chief
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    Default Re: Rally Point

    Phalanx vs. Phalanx is always brutal!

    Its not the same century, but the impact is nearly the same:

    http://www.youtube.com/watch?v=dMEnB...tailpage&t=148
    --------------------------- The American Civil War for Total War ------------------------------

  15. #15
    Primicerius
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    Default Re: Rally Point

    Quote Originally Posted by Hinkel View Post
    Phalanx vs. Phalanx is always brutal!

    Its not the same century, but the impact is nearly the same:

    http://www.youtube.com/watch?v=dMEnB...tailpage&t=148
    Those guys are wearing less armor than phalangites wore. They also don't have shields.

  16. #16

    Default Re: Rally Point

    Quote Originally Posted by Dan113112 View Post
    Those guys are wearing less armor than phalangites wore. They also don't have shields.
    The shields might extend it a bit, but greaves are the only thing different in terms of armor, and Spanish steel when the Tercio was used was far better the nthe steel the hellenistic states were using in the game period. Remember phalangite shields were only 2 feet wide, they helped, but a forest of spears will find places to cut and stab you.

  17. #17
    Bothocevil's Avatar Libertus
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    Default Re: Rally Point

    Amazing video... The phalanx looks work very well...
    God job CA

  18. #18
    Rhaegar1's Avatar Campidoctor
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    Default Re: Rally Point

    The phalanx looked absolutely terrific. Great job CA and nice to see my faith rewarded.

    But what I'm even more impressed with is how the horses refuse to charge into the spearwall, it's an enourmous step towards a more realistic approach in cavalry charging into spears and very well implemented. I like how once in a while someone would manage to get his horse crazy enough to actually try and charge between the pikes.

    All in all this is still shaping up as the best game ever
    'I'll be damned ' Marcellus Wallis


  19. #19

    Default

    All good, but. Soldiers must turn to the enemy. When a horse stands next they do not have to look straight ahead. Soldiers must constantly look back, watching the enemy.
    1) Those soldiers are near to the horse, should beat him.

    2) When the cavalry comes running from behind, rear part of the phalanx to turn around. before the impact, because they can hear sound of hooves
    Last edited by Darth Red; August 16, 2013 at 03:14 PM. Reason: double post

  20. #20

    Default Re: Rally Point

    BTW Jack, have you considered making Roman Legionaries not throw Pilla from all ranks? In a study i had chance to read, it was pointed out that with default Roman formation (8x10) and maximum range for Pilla of 20-25m, would only first 3 ranks be able to throw pilla somewhere near the approaching enemy, while ranks 4-8 would throw them dangerously close to front rank.. In case of legionary charge, such throw from rear ranks would hit the own men..

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