-
August 13, 2013, 06:07 AM
#1
Laetus
BAI handicaps
People, please help! Which table is responsible for BAI handicaps?
-
August 14, 2013, 01:31 AM
#2
Re: BAI handicaps
Campaign difficulty handicap tables. You can add new lines if you want too.
-
August 14, 2013, 08:26 AM
#3
Laetus
Re: BAI handicaps
This table is only responsible for CAI handicaps, not BAI. Or I am wrong?
-
August 15, 2013, 04:16 AM
#4
Re: BAI handicaps
you are correct. There is no similar file for BAI handicaps. They are hardcoded.
-
August 15, 2013, 05:10 AM
#5
Re: BAI handicaps
Well with that file you can give units bonuses that affect behavior in the field like marksmanship and reload rates and melee attack and defense and morale etc. That changes response so it affects the battle. BAI you cannot change the routines-they act the same every time. You can mod line formation and marching cohesion and when they charge and firing drills and that affect the battle too.
-
August 15, 2013, 05:27 AM
#6
Re: BAI handicaps
Bran Mac Born: are you sure about that? CAI bonuses should only work in Campaign play, even if it accept some values it doesn't mean they are actually used in game, even though i never tried it this way..
-
August 16, 2013, 12:51 AM
#7
Re: BAI handicaps
Jam I use it in my mods and it seems to work in Campaign.
-
August 16, 2013, 01:45 AM
#8
Laetus
Re: BAI handicaps
I use some of your modifications and I did not see that they were modified BAI handicaps. I decided to check: I wrote morale_base 200 for all AI levels - in the battle it does not work. The effect will be only in the campaign?
-
August 17, 2013, 04:38 PM
#9
Re: BAI handicaps
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules