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Thread: Too many battles on campaign?

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  1. #1

    Default Too many battles on campaign?

    Hey I played both 2.5 and 2.1A from the Rome Campaign(both 1 turn and 0 turn.

    The campaigns are fun but once you get to a certain time in the game it becomes so boring. Battles are not even decisive even on 1 turn mode. The enemy usually exhausts its wealth till it has a massive army. I invaded Pontus and they had over 5 stacks in the same region, so I got an "army group" of over 7 stacks and defeated the entire Pontic army in that region around Byzantine.

    After I pushed further an inch East......more Pontic full stacks.

    The battles don't even feel like Ancient battles were one or two decides a war....this feels like Modern Warfare were tactical battles don't even matter and state attrition and "Army Groups" are spread over a map to dominate an area rather than a single army.

    Is this mod where cost increased(Massively) to get past this innaccuracy?

  2. #2
    Tiro
    Join Date
    Jun 2008
    Location
    Vilnius, Lithuania
    Posts
    286

    Default Re: Too many battles on campaign?

    I don't recall exactly, but you should look for special folder in RS directory (don't remember it's name, maybe "options"). There are several folder packs like "fewer stacks", "more stacks", etc. You just need to copy files which you prefer and play. I have not tested this by myself, but in if this option is still available in RS 2.6. I would like to use fewer stacks. Also I am not sure if this is save-game compatible.

  3. #3

    Default Re: Too many battles on campaign?

    I agree with the poster. Part of that is just the limitations of the game. In Rome 2 supposedly you can field 40 unit cards controlled by the player at a time. Plus ai controlled reinforcements. With a stronger engine it aparently can handle this.

    I have had a few battles where i have turned down the settings and i have fielded two stacks against three with most on the battlefield simultaneously. But i don't like that you finaly have they massive battles then boom!..another three stacks...then another two stacks...Gets tedious. I think there is just too much money available and the manpower is too generous.

    If you could field more men at once..or if the man power was more limited like in Paradox game Rome Vae Victus losses would have greater consequences. As it stands now you just endlessly pump out a parade line of troops endlessly.

  4. #4
    Caesar_1991's Avatar Miles
    Join Date
    Sep 2007
    Location
    Victoria, British Colombia
    Posts
    392

    Default Re: Too many battles on campaign?

    I found after about 4 to 6 stacks the enemies pretty much beaten. Whenever I invade Gaul as Rome I usually face two stacks in northern Italy, then usually about four more in Gaul. After that their armies are usually defeated and its just sieges. TBH I usually wish there were more armies to fight. I thought the balance between 0 turn recruitment and number of armies was pretty spot on. Just my tastes I guess

  5. #5

    Default Re: Too many battles on campaign?

    Also you don't have to fight every battle, auto-resolve is your friend in 0 turn. Stick to the meaningful and challenging engagements, auto-resolve against stacks of levy clubmen.

  6. #6

    Default Re: Too many battles on campaign?

    Quote Originally Posted by FeralBlueBird View Post
    ............ auto-resolve is your friend in 0 turn. ............
    The entire purpose of 0turn is to generate more battles! If you don't want so many, then play 1turn and they all become more meaningful.
    "RTW/RS VH campaign difficulty is bugged out (CA bug that never got fixed) and thus easier than Hard so play on that instead" - apple

    RSII 2.5/2.6 Tester and pesky irritant to the Team. Mucho praise for long suffering dvk'.

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