Noob looking for help on unit merging. How do you map a new addition to a model ([fake examples] merged a human_spear_shortshield_lod0.mesh (deleted the short shield) with a human_sword_longshield, (deleted everything but shield), merged with GoM's converter), I need to add a texture to the new longshield, how would you do that without having to do the whole texture from scratch?




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