This is going to be a long one, I got the idea reading a topic on the official forums that is called What would you like to see (in the MP), then I started writing and writing only to realise I created something that is too big for my self to judge.
http://forums.totalwar.com/showthrea...ou-like-to-see
My vision of the Rome's 2 Multiplayer battles, I won't be talking about the Campaign Multiplayer.
In the main menu, you click on the Multiplayer option and you're sent to a new screen. It's a 3D rendered army camp. Complete with : a wall and a ditch, soldier tents, stables for horses, a big general's tent in the back, a quartermaster's tent and a big wooden block in the middle of the camp. You yourself are a mercenary who fights for glory and gold. You have no history or nationality, a black slate.
When you click on the soldier tents, that is where your veteran units live. Your veteran units are veterans because they got enough XP in some battle to earn the rank of veterans. If multiple units earned enough XP to become veterans you can choose which unit to vet. Once you reset your general's rank from 10* to 1* again you can vet 2 units, and once you level up to 10* again and reset to 1* for the second time you can vet 3 units per battle if they have earned enough XP. What they got by becoming veterans is : a custom name, a custom banner, a custom color scheme, and a name plaque in front of the tents. Their veteran status is now at 100%.
Each battle a veteran unit loses % depending on how many men they lose. VETERANS DON'T LAST FOREVER.
They start a battle each time at max number of men but their veteran status % drops, because dead veterans are switched for "green" soldiers and sooner or later you will lose every single original veteran in that unit. You can prolong the life of your unit's veterancy buy earning XP each battle that will offset but not fully offset the losses. In effect you get new veterans from green soldiers as original veterans die.
When you click on the general's tent you're enter the tent and all you see is the interior there is no general inside. You click on the empty armor rack and go into a creating screen. Now you chose your nationality, which is nothing more than simply where you where born. Next you choose how your general looks like, face, hear, beard, skin color ect. Then you get a basic generals wool uniform and that is it.
When you click on the quartermaster's tent you go in and have 4 seperate screens.
1. An armor rack - customization options for your general
2. A weapon rack - customization options for soldiers
3. Horse saddles - customization options horses and elephants
4. Banners and gold symbols - customization options for unit banners and gold symbols
ALL customization options are cosmetics. Every last one. Separate armor pieces for the general (helmet, addon for helmet, scabar for his weapon, shield, chest, arms, legs, pants, sandals/boots ect. ). Same for the soldiers and horses-elephants. The banners and gold symbols are colors, patterns, shapes, animal forms etc. Each unit has a few different looks that it can take. You can't make a roman unit look the same as a barbarian or vice versa. They still stay inside their cultural confines.
When you click on the big wooden block in the middle of the camp, that is where your statue is going to be. Your next statue is going to be made out of marble and the last is going to be made out of gold. Your can probably guess where I am going with this.
But this isn't free. You have to actually employ the services of Sculptors. These is an option for them when you click on the place where you statue is going to be. You pay them with gold, just like you pay for the quartermaster's goods with gold.
When you click on the wall and the ditch you get the MP battle options.
1. Matchmade ranked battle* default (no time limit and no capture points) OR A) Time limit + Capture points B) Time limit C) Capture points D) I don't care. (you can tick both A+B+C if you want or some other combination of the three)
2. Classic battle where you set everything up: the map, by choosing a spot from the big main map or by choosing one of the preset multiplayer maps. You chose time limit, capture points*, both or non. No capture points for random maps available.
3. Drop in battles.
*Matchmade ranked battles are set on a randomly chosen map form the pool of preset maps that CA made.
In each battle you, as a mercenary general chose a nation that your are fighting for. You can only use that nations units. If you have veterans from that nations unit pool you can take those veterans instead of the default unit. The veteran unit will now paint and customize the default units but your single original veteran unit is still the only actual veteran unit that has veteran status %. You can have several veterans of the same unit in your camp, but you can't take them to battle at the same time. You can only chose one veteran of that unit type that will then paint and customize the other default units for that battle. Your enemy doesn't know which is your actual veteran unit.
You can upgrade all the stats of each units by +1 by paying a flat gold price. Each upgrade costs more. You can upgrade a unit 5 x +1 but the cost is very very high. Exponential per level.
Just like in Medieval 2 if you are bringing more than X number of the same unit the cost of the unit has to go up. So for example if your taking 3 units of a certain Cavalry unit the 4th will cost you 30% more, the 5th will cost you 50% more. And so on.
thank you devieholgate for reminding me.
THERE ARE NO GLOBAL LEADERBOARDS. You only have your own personal log in your general's tent.
Drop in battles do not provide general XP points so he can't level off those. You can't make veterans in those battles. You can only earn gold in those battles. The amount earned is calculated from several elements:
1. Battle time
2. Number of units commanded.
3. Number of stars rated by the player whose campaign battle it was.
Drop in battle rules: No chat. No name shown. Drop in general can't surrender. There is ALWAYS a time limit.
Matchmade ranked battles provide general XP points, you can get veteran units. You can get gold which is calculated from several elements:
1. General Rank differential
2. Win/Lose
Classic battles provide general XP points, you can get veteran units but you can't get gold.
General XP points are calculated from several elements:
1. General Rank differential
2. Win/Lose
3. Time spent in battle
Your general can rank up to 10* 3 times. Each time you get to build a statue as previously explained. You can't build a marble or gold statue just because you have ranked second or third time without first making the wooden statue.
At the statue there is a plaque on which your general stats are written on and it looks like your general looks like in the moment of unveiling the statue. You can't reset your rank until you unveil your statue for the previous rank.
THERE IS A GLOBAL GALLERY FOR STATUES.
EDIT no1. Fixed some spelling and added a rule.
EDIT no2. Fixed more spelling and added another point.




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