I'm wondering if we can have the option to spend more money to speed things up in Rome.
Let's say if I'm building a house, but I feel it goes too slow. So I send more money into the project to speed it up, reducing the amount of turns it takes to finish.
If my units are replenishing their numbers too slow, I can invest more money into them to cause them to replenish faster.
If a city can only produce a limited amount of units per turn, I can invest more money into allowing it to produce more units at the same time, so that instead of just producing 3-4 units a turn, city X can produce many more units, but at double the price(although I wouldn't suggest allowing money to shorten the training time, as that should also reduce the quality of the unit.)
The more we can spend money on, the better if you ask me![]()




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