Results 1 to 15 of 15

Thread: LoS - is there?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default LoS - is there?

    I find the new line of sight system very promising, as CA announced, but I'm not able to spot this in any of the recent gameplay videos.... all enemy army seems visible just after deployment phase....

  2. #2

    Default Re: LoS - is there?

    Take a look at the recent gameplay demos where they show the prologue, and Al demonstrates Line of Sight. Al sends his skirmishers out to find the Samnites, and they appear to be doing the same.

    http://www.youtube.com/watch?v=7zf_D...byHnfkPhWWBrNw

    It's an interesting concept. It certainly adds some tactical opportunities, but I kind of worry that it'll just become a formality - send a cavalry unit onto the hill to see the enemy, then the gameplay will be 99% the same as it's always been. Also, the eyes hovering over your units to show if they're unseen are way too big and distracting, and need to be reworked I think.

    Edit: Skip to 13:20 to really get to what you're looking for.
    Last edited by Revan The Great; August 01, 2013 at 05:18 PM.

  3. #3
    ISG01's Avatar Miles
    Join Date
    Jan 2008
    Location
    The Netherlands
    Posts
    380

    Default Re: LoS - is there?

    Quote Originally Posted by Revan The Great View Post
    Take a look at the recent gameplay demos where they show the prologue, and Al demonstrates Line of Sight. Al sends his skirmishers out to find the Samnites, and they appear to be doing the same.

    http://www.youtube.com/watch?v=7zf_D...byHnfkPhWWBrNw

    It's an interesting concept. It certainly adds some tactical opportunities, but I kind of worry that it'll just become a formality - send a cavalry unit onto the hill to see the enemy, then the gameplay will be 99% the same as it's always been. Also, the eyes hovering over your units to show if they're unseen are way too big and distracting, and need to be reworked I think.
    That triviality adds a lot to the battle in my opinion. There's a big difference between keeping your army as it is, and needing to constantly have some light cavalry scout around to make sure nothing's going on. I think the latter sounds infinitely more engaging. And I will personally try to maximise use out of this new Line of Sight feature. I will try to actively hide small flanking or surprise forces much more often now and make use of the land much more than before. This is one of those things I've always wanted in TW and I'm very glad it's finally here.
    'I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve.' - J.R.R. Tolkien

  4. #4

    Default Re: LoS - is there?

    Quote Originally Posted by Revan The Great View Post
    It's an interesting concept. It certainly adds some tactical opportunities, but I kind of worry that it'll just become a formality - send a cavalry unit onto the hill to see the enemy, then the gameplay will be 99% the same as it's always been. Also, the eyes hovering over your units to show if they're unseen are way too big and distracting, and need to be reworked I think.

    I understand your concern, but if CA kept to the previous TW formulas, those symbols should be toggleable, just like flags and the such.

  5. #5

    Default Re: LoS - is there?

    I personally love it, cant wait to test it for myself.

  6. #6

    Default Re: LoS - is there?

    I was already hoping they would add the feature. When I saw it in the videos earlier today I was happy to see it implemented.

  7. #7
    DaciaJC's Avatar Semisalis
    Join Date
    Jun 2009
    Location
    Michigan, USA
    Posts
    424

    Default Re: LoS - is there?

    I just hope the AI truly has the same vision limitations as the human player. Too many strategy games impose a fog-of-war system on the player but give the AI omnividence on the battlefield.

  8. #8
    ISG01's Avatar Miles
    Join Date
    Jan 2008
    Location
    The Netherlands
    Posts
    380

    Default Re: LoS - is there?

    Quote Originally Posted by DaciaJC View Post
    I just hope the AI truly has the same vision limitations as the human player. Too many strategy games impose a fog-of-war system on the player but give the AI omnividence on the battlefield.
    In the footage that was posted in this thread it seems like the has the exact same limitations. I should think and hope that remains the same way on higher difficulty levels.
    'I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve.' - J.R.R. Tolkien

  9. #9
    tungri_centurio's Avatar Senator
    Join Date
    Feb 2013
    Location
    belgium/flanders/tungria
    Posts
    1,177

    Default Re: LoS - is there?

    this is how a LoS system realy shoud work,im verry happy to see it.
    on the ign vid it was so funny to see AL lose the battle after losing track of some enemy units

  10. #10

    Default Re: LoS - is there?

    It's too bad that with only 20 units in an army, we already have to sacrifice some to act as scouts.

  11. #11
    tungri_centurio's Avatar Senator
    Join Date
    Feb 2013
    Location
    belgium/flanders/tungria
    Posts
    1,177

    Default Re: LoS - is there?

    nha just 1 cheap cav unit is good for scouting,or a spy in the army can do something similar?

  12. #12

    Default Re: LoS - is there?

    Totally agree, those big eyes that appear above each units are kind of distracting... So everytime your units cant be seen by enemies, will they always appear? Its better if those were not there because in real life, you wont have a clue if enemy already watches your move from afar...

  13. #13

    Default Re: LoS - is there?

    P.S.

    If your units are hidden in forest, will those big eyes still appear?

    It looks arcade, some realism is gone....
    Last edited by jamreal18; August 01, 2013 at 11:16 PM.

  14. #14
    [N2]Kami's Avatar Semisalis
    Join Date
    May 2011
    Location
    Viet Nam
    Posts
    432

    Default Re: LoS - is there?

    Just thing like in S2TW when enemy can see you, units come out of hidden stance and become prepare. Those big eyes are the same

  15. #15

    Default Re: LoS - is there?

    Thanks all for replies I've another good reason for playing without banners and all of kind of markers as I'm used to do

    And I love to idea to have to use at least one cavalry or skirmisher unit to scouting which is historical one of their main purpouse and it adds much deepness to gameplay. Well done CA this time.
    Last edited by T-Duke; August 02, 2013 at 02:47 AM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •