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  1. #1

    Default Re: A Lot of New Info from Gamestar

    Where is the screenshots?

  2. #2

    Default Re: A Lot of New Info from Gamestar

    Quote Originally Posted by Master.Mind View Post
    unfortunately the AI apperently hasn't improved much with the notable exception of one flanking maneuver on the battle map. On the Campaign map the AI likes to send mini-armies arround the map ( we are reminded, that the game is still no finished and that the tester was only able to play the proluge on the easiest difficulty)

    The AI often advances directly towards your units even if the can't see them (line of sight)

    some of the weird the ai pulled:

    - Letting the cavalry run in circles (while being shot at)

    - During a attack on a coastal town two transport ships calmly rowed arround the whole map instead of attacking the player

    -During a siege the ai placed their infantry on the walls and their archers in the middle of the town.


    nooooooooooooooooooooooooooooooooooooooo

  3. #3

    Default Re: A Lot of New Info from Gamestar

    If the AI is really that bad at release I guess we'll probably feel like this

    https://www.youtube.com/watch?v=pXI1...yer_detailpage

    Edit.Can someone please tell me how to put a video directly in my post instead of the link?Every time I have tried to insert a video in one of my posts it always disappears in the final post.


    Last edited by perifanosEllinas; July 27, 2013 at 03:56 AM.

  4. #4
    torongill's Avatar Praepositus
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    Default Re: A Lot of New Info from Gamestar

    Quote Originally Posted by perifanosEllinas View Post
    If the AI is really that bad at release I guess we'll probably feel like this

    https://www.youtube.com/watch?v=pXI1...yer_detailpage

    Edit.Can someone please tell me how to put a video directly in my post instead of the link?Every time I have tried to insert a video in one of my posts it always disappears in the final post.
    use the youtube button - in the advanced post settings and paste just the part of the link after the "v=". alternatively if you don't want to go advanced, type and paste the part of the link there.
    Like this


    edit:

    I will be very disappointed if there are no siege ladders.

    Last edited by torongill; July 27, 2013 at 04:17 AM.
    Quote Originally Posted by Hibernicus II View Post
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  5. #5

    Default Re: A Lot of New Info from Gamestar

    Do u think roman factions/famillies will start civil war if they are not played by player? That thing never happened to me in RTW.

  6. #6

    Default Re: A Lot of New Info from Gamestar

    It is heavily implied if your familiy gets too strong or too weak then a civil war will happen

  7. #7

    Default Re: A Lot of New Info from Gamestar

    Well, that doesn't sound too good.

    Gamestar isn't very reliable either: until Empire they never really critisized the AI, and gave Empire a 93% score. Ofc they took some heavy criticism for this and since that they jump at CA's AI at every chance.

    If CA just gave us an unscripted demo battle we could see for ourselves (best would be a siege battle since there it struggles most). It can't be that time consuming. I really understand why people think CA has to hide something. Nobody expects a godlike AI, but I want proof that the AI is atleast functional. I mean, in the Let's Play #1, a scripted historical battle, it looked like there wasn't even an AI at all.

    Be it the campaign "Let's Play", the Rally Point about AI, I just see big talking, but no actual demonstration.
    Last edited by Candy_Licker; July 27, 2013 at 04:18 AM.

  8. #8
    Civis
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    Default Re: A Lot of New Info from Gamestar

    "No skill trees for generals or agents there is only a list which skills they already have, you have to look into the encyclopedia if you want to know which skills unlock other skills."
    "Every agent can now kill or bribe. (no assassination videos)"
    That's kind of disappointing I liked those features, agent cutscenes were pretty awesome in Shogun 2 as well as character skill tree.
    "Your majesty will faster see Vysla streaming backwards than lithuanians and their etmon routing"

  9. #9
    Decanus
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    Default Re: A Lot of New Info from Gamestar

    Quote Originally Posted by tomux7 View Post
    "No skill trees for generals or agents there is only a list which skills they already have, you have to look into the encyclopedia if you want to know which skills unlock other skills."
    "Every agent can now kill or bribe. (no assassination videos)"
    That's kind of disappointing I liked those features, agent cutscenes were pretty awesome in Shogun 2 as well as character skill tree.
    Why can't we just have the system from Rome and Medieval 2 back? Where you generals evolved based on what they did. If they fought battles they became better warriors. They became better settlement managers if you left them in charge. If you trained them at an academy they would come of age with better stats. Some, however, would be useless, and come of age as a gibbering, moronic, alcoholic, flaccid and possessed mess. Everything is just so... ordered and structured now, I don't like it.

  10. #10
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    Default Re: A Lot of New Info from Gamestar

    Quote Originally Posted by SKSlave View Post
    Why can't we just have the system from Rome and Medieval 2 back? Where you generals evolved based on what they did. If they fought battles they became better warriors. They became better settlement managers if you left them in charge. If you trained them at an academy they would come of age with better stats. Some, however, would be useless, and come of age as a gibbering, moronic, alcoholic, flaccid and possessed mess. Everything is just so... ordered and structured now, I don't like it.
    I just kind of liked that you could hire a agent and know that you can make him specialist in certain area no matter what he does. Like if you had a monk that was always inspiring armies you could make him good at character conversion just in case you need to convert somebody real quick. Also characters had traits like in previous titles, and that was nice combination in my opinion. Either way it's not really big of the deal, I liked previous system too.
    However I am going to miss cutscenes (if this info is true), these were pretty diverse and original in Shogun 2.
    "Your majesty will faster see Vysla streaming backwards than lithuanians and their etmon routing"

  11. #11
    dom385's Avatar Senator
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    Default Re: A Lot of New Info from Gamestar

    from that it sounds like they've gone back the old trait system, which I preferred to picking my own.

  12. #12

    Default Re: A Lot of New Info from Gamestar

    from that it sounds like they've gone back the old trait system, which I preferred to picking my own.
    No you can still choose which skills you want, but they are no longer portrayed as a skill-tree
    Last edited by Master.Mind; July 27, 2013 at 04:49 AM.

  13. #13

    Default Re: A Lot of New Info from Gamestar

    Anyone have the link to the pictures I can't seem to see any in OP's post? Might be blind though, any help appreciated.

    Sorry to hear about the AI but I never did expect amazing AI to begin with.

    Edit: Nevermind saw the mod post now. I'll have to try to look them up myself.
    Last edited by GeneralMaximus; July 27, 2013 at 04:44 AM.
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  14. #14
    Decanus
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    Default Re: A Lot of New Info from Gamestar

    I can confirm that cutscenes won't return for agents. I was at rezzed and they said so there.

  15. #15

    Default Re: A Lot of New Info from Gamestar

    Quote Originally Posted by SKSlave View Post
    I can confirm that cutscenes won't return for agents. I was at rezzed and they said so there.
    Such a shame, I pissed myself when I first saw the non lethal failed assassination attempt in MTW2.

  16. #16
    dom385's Avatar Senator
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    Default Re: A Lot of New Info from Gamestar

    Cutscenes are the same as battle speeches though, they are nice for the first few but then once you've seen them all once or twice you just skip them. So although they are are fun feature, they're a bit of a waste of resources.

  17. #17
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    Default Re: A Lot of New Info from Gamestar

    Quote Originally Posted by dom385 View Post
    Cutscenes are the same as battle speeches though, they are nice for the first few but then once you've seen them all once or twice you just skip them. So although they are are fun feature, they're a bit of a waste of resources.
    They hired Mark Strong to voice consul, which as far as I understand will only be present in prologue. SEGA has enough resources to hire famous actor for couple of minutes of voice acting, I am sure they have enough resources to create couple of cutscenes. I am not going to rage on CA for this but it was nice tradition since Shogun 1 and it's shame to see it go.
    Last edited by tomux7; July 27, 2013 at 05:36 AM.
    "Your majesty will faster see Vysla streaming backwards than lithuanians and their etmon routing"

  18. #18

    Default Re: A Lot of New Info from Gamestar

    Quote Originally Posted by tomux7 View Post
    They hired Mark Strong to voice consul, which as far as I understand will only be present in prologue. SEGA has enough resources to hire famous actor for couple of minutes of voice acting, I am sure they have enough resources to create couple of cutscenes. I am not going to rage on CA for this but it was nice tradition since Shogun 1 and it's shame to see it go.
    Technically. The lack of cutscenes will be the most similar feature that both Rome will share xD.

  19. #19
    alQamar's Avatar Citizen
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    Default Re: A Lot of New Info from Gamestar

    Quote Originally Posted by tomux7 View Post
    They hired Mark Strong to voice consul, which as far as I understand will only be present in prologue. SEGA has enough resources to hire famous actor for couple of minutes of voice acting, I am sure they have enough resources to create couple of cutscenes. I am not going to rage on CA for this but it was nice tradition since Shogun 1 and it's shame to see it go.
    Second that either but speaking about resources this is not true. Rome has got a bigger budget they need for the campaign and lots of faction modelling and more combat scenes however I don't think they could have effort to spend even more money on speeches for 117 factions in different accents like Rome 1 I am sad as well but Sega has no good financial base the game market is weak and currently rome seems to be the most expensive project.
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  20. #20
    ashbery76's Avatar Biarchus
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    Default Re: A Lot of New Info from Gamestar

    Funny how the same names latch on to a few negative lines by one article as the gospel truth.

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