Since others have started from the beginning I'll start from the end
The menus are not pretty, but have advantages like clarity and accessibility - when you choose a town you immediately have the construction menu as well as that of other cities in the province. The recruitment menu is also close by so you can see what troops you still need.
Edicts have been explained time and again so I won't stop to write more of the same, but here's some more info about stances - defensive stance, as other have commented, makes your army totally immobile, but gives it a fortified camp and defensive deployables like traps(the word used translates as snares). Plundering stance halves your range but lowers the maintenance costs of the army. Ambush stance makes your army invisible on the campaign map(probably also immobile) and works better in woodland than in the field.
Naval stances - patrol stance lowers piracy but anchors you to a spot. Privateering stance increases the enemy loss of sea trade income, but lowers range. Double-speed doubles the range but lowers sight range.





Reply With Quote









